Goodbye Deponia

More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia!
The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.
All inventor and free spirit Rufus wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Goal, the ex-Elysian girl that Rufus has fallen head over heels for, still seems to be the key to his endeavor...and to the elevator that will get him to space. Finally, Rufus has come up with a seemingly perfect plan.
And yet, everything that could possibly go wrong suddenly does go wrong. Rufus finds himself (initially in disguise) on a highway cruiser amongst stern-faced officials of the Organon, while Goal goes missing. When Rufus stumbles upon a cloning machine, he believes to have found his way out. A clone copy is supposed to help him out of his predicament. But an "inexplicable" error causes complications and Goal slips from our hero's reach once again. Now, he has to solve three major problems: He needs to find Goal again, reach Elysium and prevent the destruction of the entire planet of Deponia by the hand of the Organon.
Three problems that only three Rufuses could solve – and thus, the luckless inventor decides to clone himself! This leads to crazy ramifications for the player: In Goodbye Deponia, the player occasionally needs to control all three Rufuses, using them to complete tasks together – despite Rufus stumbling over himself so often.
Goodbye Deponia is the epic conclusion to the Deponia trilogy and sequel to the best German game of 2013 (German Computer Game Awards).
The award-winning Deponia series comprises of three wacky tales of adventure from the junkyard planet Deponia. These classic point & click romps not only delight comedy fans and adventure veterans, but also newcomers to the genre. The humorous Deponia series impresses with beautiful, hand-drawn 2D comic graphics, sarcastic dialogues and plenty of black humor. It has received numerous press awards, among them the German Computer Game Award (Deutscher Computerspielpreis) and many other German developer awards.

Key Features


  • A classic point & click adventure in a unique world, in the tradition of Douglas Adams, Terry Pratchett and Matt Groening
  • From the makers of Memoria, Edna & Harvey: The Breakout, A New Beginning and Edna & Harvey: Harvey's New Eyes
  • An epic conclusion to the iconic Deponia series
  • Unique comic style with hand-drawn HD 2D graphics
  • Cutscenes set to music with lovingly realized animations
Minimum Requirements
OS: Windows Vista/7/8
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
Storage: 3 GB available space
Additional Notes: Mouse
Recommended Specifications
OS: Windows Vista/7/8
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
Storage: 3 GB available space
Additional Notes: Mouse
Minimum Requirements
OS: Lion (10.7)
Processor: 2 GHz (Dual Core) Intel
Memory: 2 GB RAM
Graphics: 256 MB RAM
Storage: 3 GB available space
Additional Notes: Mouse
Minimum Requirements
OS: Ubuntu 12.04 (64 Bit only)
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
Storage: 3500 MB available space
Sound Card: OpenAL compatible
Additional Notes: Mouse
Recommended Specifications
OS: Ubuntu 14.04 (64 Bit only)
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
Memory: 2 GB RAM
Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
Sound Card: OpenAL compatible
Additional Notes: Mouse
  • It is a great finish to a truly original tale, and a trilogy that anyone not already familiar with the series should absolutely purchase and enjoy.

  • Quotation forthcoming.

  • Goodbye Deponia sends off the series in the most profoundly memorable way. While there are some pacing concerns and minor technical issues here and there, these are overshadowed by the comical story and clever puzzle designs.

  • Goodbye Deponia is a fantastic episode to end this point 'n click saga... Let's just hope that it is not completely finished and that we will find Rufus and Goal in new adventures soon! If you like adventure games, you definitely have to play this trilogy.

  • All in all, Daedalic have crafted an excellent adventure that does justice to the series, topping it all off in a satisfying manner. It even leaves quite a bit of room for interpretation in the end.

  • Goodbye Deponia is the final part of the epic Deponia-trilogy. Rufus and his companions manage to give players a satisfying conclusion with lots of humor and tricky puzzles.

  • This is one of the best graphic adventures we've played in the last few years, at least with classic gameplay mechanics. Great story, great characters, great puzzles… and one of the best closures for a trilogy we've seen in a while.

  • Goodbye Deponia is a wild rollercoaster ride - a bigger, smarter and funnier adventure than the previous Deponia games. It will earn a place in your heart even after it totally fails to deliver a proper cathartic ending.

  • Goodbye Deponia tells a beautiful story without losing its humor. A must buy for adventure fans.

  • This 'end of all things' couldn't be just simple, or happier or just bigger. It had to be just like Deponia deserved: A more surreal, acid, bizarre, actioner final chapter that pushes the humour to its limits sometimes. Rufus isn't changed at all, but we don't want to see he changes. We want to be again with this egomaniac selfish antihero and his particular crusade. The ending the surreal universe that Daedalic has made deserves, its hard to just say 'see ya!' to Goodbye Deponia, because we're really gonna miss these guys a lot. That's what happened when things are very well done.

  • Goodbye Deponia is the last chapter in the Deponia series and without going into any spoilers, I'll tell you this: you have to play this game.

  • CD-Action

    It’s hard to leave this game – it’s beautiful, sound great and is extremely involving. A must-have for the fans of Day of the Tentacle, Terry Pratchett and Douglas Adams. [01/2014, p.70]

  • A great ending of the bizarre science fiction adventure with a plethora of funny ideas and loads of challenging puzzles.

  • A satisfying conclusion to the Deponia trilogy.

  • Overall, I found Goodbye Deponia to be a lot of fun. It’s tough and it’s funny, it looks good, and the voice actors (who are all back from the previous games) do a fine job with their lines.

  • Goodbye Deponia is the almost perfect conclusion of a trilogy packed with irreverent humor, bizarre characters and crazy puzzles.

  • LEVEL (Czech Republic)

    Daedalic saved their best for the last episode. Goodbye Deponia towers over the previous installments. It's clever, funny and complex. [Issue#236]

  • Goodbye Deponia has a bumpy ride towards the ending, but is able to entertain nonetheless. It won't pose the hardest challenge around, but will keep you smiling while going forward and at times it will even make you laugh really hard.

  • For the final chapter of the Deponia trilogy, Daedalic Entertainment presents us an adventure in line with the classic style of the past episodes.

  • The Deponia trilogy turns out to be very good at goodbyes. If you enjoy LucasArts-style comedic games, this series – and especially the final game – will provide hours of tongue-in-cheek unconventionality.

  • Goodbye Deponia is a fun, challenging and smart graphic adventure. Maybe some of you won't appreciate a too uncomfortable and unpleasant narrative, but you will find much humor, original mini-games and great puzzles too.

  • Goodbye Deponia turned out to be the weakest entry in the series. The story feels a bit messy and the ending isn't really that satisfying. The puzzles are challenging though and it's still one of the most humourus games out there.

  • Goodbye Deponia has some great things going for it: the gorgeous staged scenes set against hand-painted backdrops are Daedalic’s trademark, and they seem to have pulled it off again here.

  • Goodbye Deponia succeeds as the weakest entry in the franchise, with moments that rival the best. In many ways, this third entry has taken some tumbles, with neither puzzles nor characters as imaginative and challenging as the watermark left by its predecessor.

  • There were times I wanted to root for Goodbye Deponia, and there were times I wanted to, well, say goodbye to all of it. Deponia happens to miss almost all of my laugh bases with its self-aggrandizing jibs and jabs, but that doesn't mean its puzzles and gameplay mechanics fail. It's confident and consistent in its tone, even if its tone isn't laughable when it should be, which means its drama is off-kilter when it shouldn't be.

  • a perfectly serviceable adventure with some truly funny moments, but they're broken up by too many long, drawn-out segments that add little but minutes on the clock, and the finale is more of a sudden stop than an actual conclusion. The net result is an unfocused experience that feels more like just another chapter in an ongoing series rather than the final piece of a fast-paced comic trilogy.

  • If you compare it to the rest competition of the same genre, even this Deponia installment may be considered a gem, offering quite a unique world along with its antihero that is simply adorable. However, unlike the previous installments this one is more daring now a then, and its brain traffic is not for everyone.

  • As an ending to a wonderfully developed trilogy, Goodbye Deponia has some great moments, but also some points that will disappoint.

  • They may have hit minor issues in the beginning, but they should be applauded for tackling these head on for the subsequent releases. With complaints over the length of some chapters, the translation issues and the long wait for this last chapter, the trilogy is definitely greater than the sum of its parts.

  • Unfortunately, Goodbye Deponia is an interesting game wrapped up in a rather frustrating point and click adventure.

  • It’s a shame that it’s so often frustrating and inscrutable, and a bigger shame that some of the humor skews toward the cringe-worthy. Goodbye Deponia feels as though this trilogy never quite made it to its own comedy Elysium, even though it was capable of reaching those heights.

  • The story tries to be too dramatic in parts, with a few out-of-place dark moments and a slightly unsatisfying ending that seems entirely written to tell me off for saying that Rufus was a selfish unlikeable dick (you’ll see).

  • It's by no means a terrible game, but the plot's lack of cohesion, the frustration factor of some of the puzzles, and the inappropriate content has tarnished what could've been a triumphant jewel in the DE crew’s crown.

  • Unfortunately, Goodbye Deponia is a wasted effort by Daedalic because it's marred by a series of bad moral decisions, and the protagonist is the epitome of unlikeable.

Goodbye Deponia
$19.99 $7.00
Title: Goodbye Deponia
Genre: Adventure, Indie
Released: 17 October 2013
Developer: Daedalic Entertainment
Publisher: Daedalic Entertainment
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
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