As Far As The Eye


Wake up, swell up and get up, Sigh. It is time to bring back to me the Pupils scattered throughout the world and to guide them. Do not worry, they will recognize you as soon as they feel your breath on their faces, as soon as they see their woolen clothes spinning, they will understand because they are waiting for you. Caress their feet, carry their bodies, lift their spirit and instill hope and perseverance in them.
Do not skimp on the gusts that will make them realize that the road is long and that it must continue, always, As Far As I.

You play as the wind guiding the Pupils, a tribe that must reach the center of the world. You’ll have to manage their resources, their buildings, and their lives. Help them grow wiser through agriculture, crafting, scientific and mystical research before the world is submerged. Be careful though, you have to manage your tribe perfectly and make sure they’re not starving or taken by surprise by the waters.
The game is a nomadic turn-based city builder. Begin a procedurally generated journey and survive halt after halt, as far as the Eye.


  • Plan the best path for your tribe to take in order to go as far as the Eye.
  • Explore, analyze and search places of interest for long lost treasures on a procedurally generated journey.
  • Harvest, build, stock and leave your halt before the wave engulfs your tribe.
  • Improve your pupils through the job system, your buildings through the improvement system and your whole tribe through Tribe's Knowledge.
  • Survive dire conditions and protect the Pupils against random events.
  • Meet allies, negotiate for resources, recruit new Pupils and more!
  • Make offerings in Sacred Sites or plunder them, but never forget you'll have to bear the consequences of your actions.
  • Live a peaceful adventure as there are no enemies in As Far As The Eye
  • Relive a new adventure each time thanks to our Roguelike tribe system



  • Tune your play session with games modifiers such as game duration, halt size, resources generation and more.
  • Play the campaign to learn about A FATE's traditions and legends.
  • Unlock new tribes and new regions thanks to our Roguelike system.
  • Earn rewards and unlock new stories and fates by reaching the Eye with as many Pupils as you can in this Roguelike resource management game.

Minimum Requirements
OS: Windows 7 / 8 / 8.1 / 10
Processor: Intel Core2 Duo E4300 / AMD Athlon Dual Core 4450e
Memory: 4 GB RAM
Graphics: GeForce 8800 GTX / Intel HD 4600 / Radeon HD 3850
DirectX: Version 11
Storage: 2 GB available space
  • An adorable resource management game featuring poncho-wearing creatures that hold balloons. A strategy game of optimisation where every decision matters and where every decision is interesting. A surprise gem!

  • I can’t believe how much I am gushing over this game. It looks like a simple and relaxing city builder at its surface, but there is so much more to it. Even with its deep skill trees and challenges, I found the game incredibly relaxing. Listening to the whispers of the wind and the dulcet strumming of an acoustic guitar as I guided my pupils to The Eye was a memorable experience. From the beginning to the end of any given run, the pupils would gain personalities in ways that made them feel more alive. I cared about the pupils in this game, I felt connected to the atmosphere and settlements it offers. This, paired with a great blending of theme and mechanic, make this a truly unique game.

  • As Far As The Eye is a charming rogue-like resource-management game which brings the player into a truly relaxing atmosphere, despite its strong strategic system.

  • As Far As The Eye is an interesting title, but it feels more artistic than functional. It is a perfectly serviceable game and it has lovely production values, but this is not the kind of title you look to for depth or range. On the other hand, if you want a specific, focused peaceful survival experience about tribes making their way to a safe place and don’t mind this being more of a puzzle than a proper strategy game, definitely give this little indie title a try.

  • The nomadic lifestyle translates into an interesting take on the resource and management genre, that is more interesting for its ideas than its execution. However, those who fancy a more contemplative slow going game will find solid goal-oriented challenges in this journey back to the source.

  • As Far As The Eye is a fun little turn-based, strategy game set in a vibrant world full of adorable creatures. Whilst there's a lot to learn and manage, this quickly becomes a rewarding and satisfying experience.

  • As Far As The Eye doesn’t only look nice, it also plays quite well. And it is hard! It demands a lot from the player und to get better, on really has to learn the ins and outs of the game. Too often, however, success comes down to luck, whch is a shame and makes some moments frustrating.

  • A charming, but not well-thought-out game. If you’re not ready to travel like a grain of sand on the wind, it’s best to avoid it for now.

  • Issues aside of UI problems such as losing villagers, hard to click, and so on, the general pace of As Far As The Eye belie its "relaxing" appearance. Requiring a very strict, lucky, and strategic play from the beginning knocks a lot of the fun off. With how much dedication there is simply to food and not starving, it leaves little room for exploration, trying new things, or really anything beyond a narrow strategy. It is not that the difficulty ruins the game, it is that the difficulty and luck swings require such a narrow avenue to take, getting in the way of fun.

  • While turning off frustrating features is a blunter solution than seeing them integrated into a better-balanced game, As Far As The Eye has a grounding in something really beautiful. I look forward to the opportunity to experience the game I saw parts of underneath its less well-implemented elements. Unfortunately, it wasn’t the one I got to review.

As Far As The Eye
24.99 ₳ 11.87 ₳
Title: As Far As The Eye
Genre: Indie, Simulation, Strategy
Released: 10 September 2020
Developer: Unexpected
Publisher: Goblinz Publishing, Maple Whispering Limited, Unexpected
  • Single-player
  • Steam Achievements
  • Steam Cloud
UI Audio Subs
Spanish - Spain
Polish
English
Simplified Chinese
Japanese
Russian
French
German
Traditional Chinese
metacritic
metacritic
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