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Set currency to ADAMinimum Requirements | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 7 Service Pack 1 64-bit. Platform Update for Windows 7 SP1 and Windows Server 2008 R2 SP1 |
Processor: | Intel E6750 Core 2 Duo 2.66 GHz / AMD Athlon X2 2.7 GHZ |
Memory: | 4 GB RAM |
Graphics: | 2GB AMD Radeon HD 7770 / 2GB NVIDIA GeForce GTX 670 |
DirectX: | Version 11 |
Storage: | 25 GB available space |
Sound Card: | DirectX Compatible Sound Device |
Additional Notes: | Software installations required including DirectX and Microsoft Visual C++ 2010 & 2012 Redistributable Package. |
Recommended Specifications | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 7 Service Pack 1 64-bit. Platform Update for Windows 7 SP1 and Windows Server 2008 R2 SP1 |
Processor: | 3GHz Quad-Core |
Memory: | 8 GB RAM |
Graphics: | 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better |
DirectX: | Version 11 |
Storage: | 25 GB available space |
Sound Card: | DirectX Compatible Sound Device |
Minimum Requirements | |
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Requires a 64-bit processor and operating system | |
OS: | macOS 10.15.4 |
Processor: | 1.1 GHz Intel Core i3 or greater |
Memory: | 8 GB RAM |
Graphics: | 2 GB AMD R9 M290, 1.5 GB Intel Iris Pro 5200 or better |
Storage: | 22 GB available space |
Additional Notes: | --- |
Recommended Specifications |
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Requires a 64-bit processor and operating system |
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The game itself is good and makes fun to play. the crashes in the steam-edition are still not fixed at this point (2020).
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In many aspects I preferred this game to the original, I found playing as a Big Daddy more interesting than the protagonist of the first game, but that's where I think the improvements made by this sequel end. Most of the gameplay is similar to the original, but with a worse story (though still above average in quality) and a slight mix-up in enemy types.
Optimization for this game is quite terrible, especially navigating its UI or when it comes to saving, in many instances causing frame rate issues or the game to crash. While I also experienced this with the original, it was more apparent with this sequel - and severely impacted my experience with the game.
the story and gameplay are good but the bugs and crashing suck buy the original
Played just over 8 hours into this game, with no problems, then it just crashed. When I reopened the game the last game save it opened was from 1.5 hours ago! Presumably the game crashed during a save, which has now been overwritten with an autosave from 1.5 hours ago. I've lost 1.5 hours of progress including 2 x adam harvests, freeing a little sister, and killing one main character, weapon upgrades and some careful upgrades at a Gatherer's garden. Basically I had pretty much cleared a whole area and have go back back almost to the start. I am so annoyed that I can't face playing the game again.
IT'S rewiew only on bioshock 2 remastered! Absolute **** from the first game never was changed, also boring and wood's shooting, all game you in big-daddy shell and very boring story, if we compare with first game. so... 410
I bought and played the GOG version of the game.
It's the year 2020 and they have not resolved the crashing issue that everyone is facing. Every time I play, the game randomly crashes without any error every 1 hour or so. Reducing the graphics quality helps by extending the play time a little bit longer for every crash interval, it gets too annoying having to save every 10 minutes or so before and after every big fights or story milestone, afraid of losing too much game progression.
I'll give them 1 point for good effort on trying to remaster a great game. But -9 points for doing it badly.
I'd rather play the old original version, since the graphics doesn't really bothers me too much.
Totally broken. 0/10
The actual game is amazing when it works, but Bioshock 2 Remastered is extremely unstable. The first few hours were ok, but it gets progressively less stable. I'm at the point where I can't play for 10 minutes without crashing.
It feels like an overlength DLC for Bioshock 1. Also that you are a big daddy now is a bit unsatisfying because as a human you were vulnerable. Okay i played on highest difficulty so i was definitely vulnerable, but it just feels not right. There are limitation because of that. They know a big daddy would be overpowered, so tehy made it that you have to fill up drill fuel all the time. If you use your drill for 5 seconds your fuel is empty. Yes it is that quick (i did not stop time though)
Also your weapons feel weak. This is on purpose as well. they want you to upgrade your weapons (artificial game length extension). It is just tedious.
Because of the the fights felt powerless and unnecessarily long. There is also a lot backtracking.
The audio logs you can find are okay, but like in Bioshock 1 it makes no real sense where you find them and that you find so many of them in the must random places.
The story feels not really embedded into the gameplay. Also some things make no sense. You have heavy weapon power but a cabinet is blocking the way and you, of course, need to backtrack through whole map and get a perk (aka plasmid) to get through. And this happens a lot.
Stanley Poole for example he is behind a door, not a very big and huge door, just a normal security door. But with all your plasmids, tonics and weapon power you bring with you. of course, don't shoot the door or glass away. No, you, again, get a task that is only there to lengthen the playtime.
There are even more examples like that. The developers have no idea how to tell a story with gameplay nor how to connect story and gameplay. 80% of the story is told by audio logs, and if you want most of them you have to spend a hell lot of time since some are hidden quite good. And i for myself have not the patience or motivation to collect all of them.
The graphics are still nice today.
But i did play SOMA a couple of months ago. And i still think about that game and how good the pacing was and how well the story was embedded within the gameplay. But Bioshock 2? This game here will be forgotten very quick
And even if you just like a brain off shooter. There are better shooters that don't have that fillers. Hard Reset for example. The weapons feel powerful, the enmies "die" in an satisfying way.
Normally i would give it five points, because at least it kinda tried, but since the remastered version crashs every 10 minutes i gave it 0, because that is refusal to publish a working game.
Title: | BioShock™ 2 Remastered |
Genre: | Action, RPG |
Released: | 15 September 2016 |
Developer: | 2K Marin, 2K China, Digital Extremes, 2K Australia, Blind Squirrel, Feral Interactive (Mac) |
Publisher: | 2K, Feral Interactive (Mac) |
UI | Audio | Subs | |
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Spanish - Spain | |||
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