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Set currency to ADAMinimum Requirements | |
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OS: | Microsoft Windows 7 32bit |
Processor: | Intel Core 2 Duo 1,66 GHz |
Memory: | 4 GB RAM |
Graphics: | Radeon HD 7500G/Intel HD Graphics 3000 |
Storage: | 8 GB available space |
Minimum Requirements | |
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OS: | Mac OS X 10.8.5 |
Processor: | Intel Core i5 1.7 |
Memory: | 4 GB RAM |
Graphics: | Radeon HD 7500G/Intel HD Graphics 3000 |
Storage: | 8 GB available space |
Bohemian Killing is a game that will test your wits in an original and intelligent way, a truly unique product in the "procedural game" genre. Its only limits are the one of a indie production, so the graphics are not awesome, but they are good enough to understand what's happening.
Bohemian Killing is, despite some problems in execution, one of the most alluring games I’ve ever played on a conceptual level.
An utterly original game, which is partially ruined by a rather repetitive gameplay, which suffers from the presence of hundreds of loading times, and other flaws. Still, the title has its charme, and it can be suggested to the players who love story-driven games.
Bohemian Killing, with its unique plot and great artistic style, is a great experience for fans of murder mystery, however, it does seem to be a niche game targeting a very specific audience.
Bohemian Killing is an unpolished diamond, because the brilliant idea has not received an appropriate design. Excellently atmospheric adventure suffers with modest content and self-destructive desire to repeat itself over and over.
Bohemian Killing is a promising but ultimately disappointing game, a great story and world let down by frustrating - and sometimes buggy - mechanics.
In theory, a concept that should've been brilliant. In theory.
Bohemian Killing has a very interesting idea for a non-linear gameplay that crumbles under a ton of issues. It would work great as a free browser game and right now I can't recommend buying it. This adventure as an affair for one (not very engaging) session. Everything looks as if it was a demo, a part of something bigger but still unfinished. And it's a pity because you can clearly see the potential.
Bohemian Killing is the perfect example of a great idea which has been carried out in a terrible way. Poor mechanics and graphics and a lot of bugs that are an obstacle for this game.
A poorly written, ugly interactive crime movie that fails to even properly imitate freedom of choice and actions. [11/2016, p.61]
It’s a short experience end to end which sprouted from a solid idea, but whose ambition far exceeded the capabilities of the developers. Maybe consider it if it’s extremely heavily on sale, but for it’s current price point you’d be much better served buying a good book.
Title: | Bohemian Killing |
Genre: | Adventure, Indie |
Released: | 21 July 2016 |
Developer: | The Moonwalls |
Publisher: | Libredia Entertainment |
UI | Audio | Subs | |
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Spanish - Spain | |||
Polish | |||
English | |||
Japanese | |||
French | |||
Italian | |||
German |
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