Doom Eternal SE

Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity.

The Only Thing they Fear... Is You.


Experience the ultimate combination of speed and power in DOOM Eternal - the next leap in push-forward, first-person combat.

Slayer Threat Level At Maximum

Armed with a shoulder-mounted flamethrower, retractable wrist-mounted blade, upgraded guns and mods, and abilities, you're faster, stronger, and more versatile than ever.

Unholy Trinity

Take what you need from your enemies: Glory kill for extra health, incinerate for armor, and chainsaw demons to stock up on ammo to become the ultimate demon-slayer.

Enter Battlemode

A new 2 versus 1 multiplayer experience. A fully-armed DOOM Slayer faces off against two player-controlled demons, fighting it out in a best-of-five round match of intense first-person combat.
Minimum Requirements
Requires a 64-bit processor and operating system
OS: 64-bit Windows 7 / 64-Bit Windows 10
Processor: Intel Core i5 @ 3.3 GHz or better, or AMD Ryzen 3 @ 3.1 GHz or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1050Ti (4GB), GTX 1060 (3GB), GTX 1650 (4GB) or AMD Radeon R9 280(3GB), AMD Radeon R9 290 (4GB), RX 470 (4GB)
Network: Broadband Internet connection
Storage: 80 GB available space
Additional Notes: ( 1080p / 60 FPS / Low Quality Settings )
Recommended Specifications
Requires a 64-bit processor and operating system
OS: 64-bit Windows 10
Processor: Intel Core i7-6700K or better, or AMD Ryzen 7 1800X or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1060 (6GB), NVIDIA GeForce 970 (4GB), AMD RX 480 (8GB)
Network: Broadband Internet connection
Storage: 80 GB available space
Additional Notes: ( 1080p / 60 FPS / High Quality Settings ) - *On NVIDIA GTX 970 cards Texture Quality should be set to Medium
  • While it’s unrealistic to say that DOOM Eternal will be the last FPS game you’ll ever play, you’d be hard pressed to convince me that there will ever be one to top it. I’m not even sure another entry to DOOM could push the genre further than DOOM Eternal has. It’s beautiful destruction, a hurricane of violence, a symphony of being a pure, bonafide bada**. It’s a love note to the 90s and a lesson to modern FPS games that vintage and modern can live side by side, and when done correctly makes a legend for the ages. DOOM Eternal is the best first-person shooter and that’s the bottom line.

  • The result is a dozen levels that span an incredibly diverse range of locations that eclipse everything you can see in DOOM (2016) in just the first couple hours. Double jump, dash, and wall climbing create the opportunity for platforming puzzles and sprawling worlds that the developers have maximized to their full potential.

  • Every design detail serves to propel the player forwards with as little friction as possible, with enough surprises and twists to prevent the formula becoming stale. It’s a real delight to be the Doom Slayer: to put everything else aside and focus on just the problem in front of you. Especially if that problem is a swarm of angry demons.

  • This isn't just a sequel. The demons are far more aggressive, their legions have been reinforced with some new baddies, and the Slayer has become an even more dangerous opponent, with more ways at his disposal to destroy everything on his path to the invaders. This almost feels like an entirely new experience, as every single aspect of its predecessor has seen an upgrade or revision. The concept of "push-forward combat" is even better this time around, forcing you to be in the moment every moment. In fact, the only real flaw here, if you can call it a flaw, is how excruciatingly brutal, remorseless, and chaotic DOOM Eternal can be. This simply makes everything else feel dull in comparison…

  • DOOM Eternal is a bloody masterpiece of glorious violence that may well be the best the series has ever been.

  • If you loved DOOM 2016 I think you’re are going to love DOOM Eternal. It takes the best parts of 2016 and somehow finds a way to improve on them. Throw in some amazing easter eggs, new enemy types, movement mechanics and level design and you have a formula for amazing. Sure it’ll take a level or so to figure out this new combat rhythm but once you find it, you’ll never want to go back.

  • Doom Eternal is the perfect evolution of the classic FPS series from id Software. Finally, Bethesda is delivering a game that we deserved. We have a GOTY contender.

  • CD-Action

    With its fast paced action and rapid movement Eternal takes more form the Quake franchise rather than from its own. There’s a bit too much of world traversing puzzles for my taste, the game already engages both brains and reflexes on the highest possible level. [05/2020, p.34]

  • It seems difficult to think that the Doom franchise can raise its level of intensity even further, but it certainly does. Not only are all the additions welcome, but we can no longer imagine Doom without them.

  • Doom Eternal is, in 2020, what Doom 2 was in 1994: one of the best FPS of its generation. Eternal is an incredible and brutal experience that you cannot miss.

  • DOOM Eternal’s world is one that blends elements of traditional sci-fi with the sort of fantasy that resides, well, in the world of fantasy. Or, a cool-as-hell heavy metal album cover to suit the game’s heavy metal opera of fast drumming and chunky riffs, replete with choiristic guttural gregorian chants backing it all. There’s a vision and completeness on display that presents id Software as much more than tech pioneers. Eternal is as much a statement of renewed intent as it is a brilliant slice of first-person action from id. A studio that has taken the simplicity and peerless feel of DOOM 2016, Quake III Arena, and other past glories and expanded that into an experience that also captures the wonder of exploring new alien worlds and locations. To ‘Rip and Tear’ through.

  • Game World Navigator Magazine

    Fast-paced brutal action that still requires you to think ahead and utilize every tool at your disposal – we've been waiting for a shooter like that for a long time. [Issue#244, p.44]

  • Doom Eternal is a ceaseless, panicked nightmare that pushes you to point and click with more skill and style than ever before.

  • It doesn’t matter who you are, when you play Doom Eternal you will feel as badass as his Doom Slayer. With a fast paced and gory gameplay, this incredible FPS is a must buy to anyone old enough to hold a Shotgun in hand and shoot demons in the face.

  • Doom Eternal is a hellishly frantic shooter that puts me closer to heart attack levels than I care to admit — and I love every second of it.

  • Launching into the bloody embrace of Doom Eternal is a bit like waking up on Christmas morning and finding all the gifts we wanted under the tree. Plus a double-barreled shotgun.

  • Brutal, bloody and immensely unique in its flow: id Software raises the bar for the classic arena shooter to a new grand level.

  • DOOM Eternal mostly offers more of the same, which is no punishment at all. The game only falls short in platforming activities. Fortunately, the main focus of the game is on slaughtering demons and there is no game that does it better than DOOM Eternal. Mixing the old with the new has proven to be a successful formula when developing games. More of the same please, thank you!

  • DOOM Eternal is drastically better than DOOM (2016), which was already an incredible game. Some players may not enjoy just how much more complex DOOM Eternal is, but I find it addicting. This is one of the best shooters I’ve ever played.

  • I've rarely had so much fun while reviewing a game. The boss fights are as entertaining as the build, Doom icons (pun intended) are introduced with verve, there are countless cool settings, the gunplay is more or less the best in the genre, the combat arenas feel like morbid monkey cage games and the game wraps it all in a sauce of subtle humor and lots and lots of metal. Doom Eternal does nothing weird compared to its predecessor, but this game is much better in almost every way. And part one was already so good.

  • Doom Eternal does a lot of things, but it's really a masterclass in modern action game design. It improves upon its predecessor in nearly every way and has some of the most visceral, furious combat that gaming has to offer.

  • DOOM Eternal is an fast-paced, gory and excellent game. The weapons feel great, the new systems and gadgets make the combat flow even better than the previous game. The levels are bigger and easier to navigate, and when the combat flow hits you nothing is better. Shooting, freezing and blowing up hoards of demons have never been better.

  • Doom Eternal: this is a big "yes", a destructive trance to which we get attached very quickly, which offers us a biblical story revisited very interesting and gameplay of incredible nervousness. A true ode to fast-FPS, immersive, which offers, over a more than honest lifespan, smart, intense battles and a memorable and varied hell dive. An apnea from which you only come out to rest your eyes, your heart, your mind ... and catch your breath!

  • Doom Eternal absolutely delivers on all-fronts by blasting us with one of the most intense and satisfying single-player shooter campaigns in years.

  • Doom Eternal doesn’t care about any modern-day shooter flourishes and instead puts all its demonic strength towards one goal: old-school heavy-metal thrashing.

  • After the successful entry to the DOOM franchise with DOOM (2016) id Software just couldn't surprise us that much. And they probably didn't want (or need) to - they just upgraded every aspect of the game for a little bit, making it that much fun, entertaining and brutal. The gameplay is probably one of the best we have played in a while - fluid and engaging, forcing the player to continuously fight the hordes of evil (with the new batch of demons from the original DOOM from the '90s of course). The story is, on the other hand, a complete mess and platforming elements not the strongest point for id Software.

  • Whether you're a new Doom fan or a veteran one, Doom Eternal is bound to delight & entertain you. It's gloriously fun.

  • Without a doubt one of id software's best. Intense battles, brutal enemies, glorious design, a pulse-pounding soundtrack and a smooth engine all come together in one amazing package.

  • Doom Eternal’s “play cool or die” philosophy shakes up retro shooter norms for the better. It’s the confident sequel we all knew it would be, but it tries to be even more than that. In almost every way, it succeeds at both.

  • DOOM Eternal is gorgeous to behold, a technological tour-de-force and an exciting new chapter in the Doom narrative, but it's not quite as fun to play as DOOM 2016. The problem is not that DOOM Eternal is too hard, rather it is too hard unless you play by its specific rules, which, for all its mechanical complexity, makes its combat chess less freeform and satisfying than its predecessors.

  • It's very easy to ignore the few rough patches in DOOM Eternal. This is a fantastic FPS with tons to do. It's also one of the most over-the-top and insane games ever made.

  • Id stumbles very occasionally in its ambition to expand on 2016, but you won’t care when you’re enjoying the best combat in shooters. Pure, animalistic catharsis.

  • Doom Eternal does not target to those who want a standard FPS to kill their time. It requires dedication, a lot of patience and, above all, to play by its own rules. If you don't, it will crush you. But if you play according to them, then you have just found your next favorite FPS.

  • Doom Eternal refines where its predecessor was already brilliant. Despite some minor flaws, it's one of the most intense shooters of the year.

  • If you appreciated the original DOOM from 2016, this sequel will be perfect for you.

  • Doom Eternal’s combat encounters are, quite possibly, the best in the genre. Snappy movement, a varied arsenal and executions, alongside a soundtrack that mixes atmospheric synths with pounding drums and devastating downtuned guitars all feed into the game’s trademark frenetic action. There’s unrivaled euphoria in crushing a demon’s head underfoot before moving on to kill hundreds more of his friends in equally brutal ways. Really, the only thing holding Doom Eternal back from reaching its full potential is its platforming which – although improved – take up too much time that could have been spent doing what Doom Eternal does best: letting you shoot the literal Hell out of scores of demons.

  • Overall Doom Eternal looks gorgeous, shoots sweetly and contains tremendous fun when played against other bloodthirsty players. But it still lacks some polish on its multiplayer gameplay content.

  • Doom Eternal is one of the best FPS that exists today. We can even say that it far exceeds the original. However, not everything shines with the same intensity; the story is confusing and unnecessary, the platform sections are tedious, the new visual identity is generic. In general, you can notice a change of direction towards a game as a service for the wrong reasons. Doom Eternal finds himself caught in the eternal conflict of finding his own identity.

  • It is a brilliant game, one that is a worthy successor to the previous release. While the game does stumble here and there, trying to be something that it really shouldn't be, the outstanding gameplay more than makes up for any issues. Going by the campaign alone, Doom Eternal is well worth your time and money, particularly so if you liked Doom. Multiplayer, I'm not sold on it, with it feeling just a bit too threadbare.

  • LEVEL (Czech Republic)

    The murderous amok simulator returns and is even more furious than before. Fantastic presentation and great fighting system are harmed only by annoying platforming sequences. [Issue#302]

  • Doom Eternal: DOOM is back to bring us another entry with wonderful and vertical combat with plenty of gore and heavy metal rhythm. The impressive shooter returns and DOOM Eternal adds more content, and more platforms that make us miss the simplicity of this franchise.

  • One thing I can say without reservation about Doom Eternal is that it's ambitious as hell. The devs at id weren't content to just pop out a new set of levels with one new weapon and a couple of enemies (which, ironically, is how the original Doom II came about). Instead they included an enormous roster of new ideas both obvious and unexpected, and took these additions and enhancements to over-the-top extremes. Eternal may not have quite the same purity of focus as its predecessor, but it's so relentless about throwing everything in its toolbox at you at a thousand miles an hour that it's often hard to stop and notice.

  • Doom Eternal builds upon the excellent foundation of Doom (2016) with a mess of demons, Glory Kills, and great weapons. Most of what made Doom great is carried forward into Doom Eternal, with new mechanics like an armor-filling flamethrower and the room-clearing Blood Punch. Eternal wants to be more though, so it adds to Doom Slayer's story and adds more twisty levels to explore, which puts some bumps in the tight pacing of Doom (2016). Nevertheless, it'll still feed your need for that rip and tear.

  • The game as a whole has a curve like an electrocardiogram: when it's good, it's really good, and when it’s bad, it’s awful.

  • DOOM Eternal is a title that needs little introduction but deserves a lot of praise. Here, Slayers will feel right at home jumping, dashing, smashing, blasting, and of course exploding through the legions of Hell. While Doom Eternal does focus more on story than the previous 2016 installment, it feels and operates on a much higher frequency of fun.

  • Though it can take a bit to get the hang of it, the intricacies of Doom Eternal's combat, combined with its enhanced mobility and option-heavy level design, create a ton of white-knuckle moments that elevate everything that made Doom 2016 work so well. Its combat is just as quick and chaotic, but requires you to constantly analyze everything that's happening in order to come out victorious. Once you get the hang of the rhythm of Doom Eternal, it'll make you feel like a demon-slaying savant.

  • There’s a lot to digest with the latest entry in the series – from new mechanics and weapons to the return of some iconic demon classes – and Doom Eternal is one hell of a good time.

  • Like Jason Statham’s character in Crank, Doom Eternal needs adrenaline every waking second. So long as you drown hordes of demons in their own blood, it feels like a perfect GOTY contender, but during quiet moments, Doom Eternal withers and forces you to ponder unpleasant questions. id Software needs to course-correct, otherwise we’ll be playing Super Doom Slayer’s Bros in a few years.

  • Doom Eternal’s core shooting is strong thanks to grand weapons and enemy variety, but it buries the action under irksome resource management and stilted combat arenas. The bland multiplayer and silly platforming only hurt it more, driving this sequel below previous games in the series.

  • The Doom I loved is in here somewhere, but it’s buried under excess, like a perfectly-seasoned meal that’s had a mound of salt dumped onto it. Perhaps any sequel to 2016’s extraordinary reboot was bound to disappoint, but this is one of those rare times where “more of the same” would have been the preferred option. I’d have taken the safe route over Eternal’s messy brand of overcompensation any day.

Doom Eternal SE
39.99 ₳ 17.00 ₳
Title: Doom Eternal SE
Genre: Action
Released: 19 March 2020
Developer: id Software
Publisher: Bethesda Softworks
  • Partial Controller Support
  • PvP
  • Remote Play on Phone
  • Remote Play on Tablet
  • Single-player
  • Multi-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
  • Online PvP
UI Audio Subs
Spanish - Spain
Polish
English
Simplified Chinese
Japanese
Russian
French
Italian
German
Korean
Portuguese - Brazil
Traditional Chinese
Spanish - Latin America
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