|Operating system:||Windows® XP SP3 / Vista™ SP2 / Windows® 7 / 8.1 / 10|
|Processor:||Intel® Pentium® III 1 GHz (or AMD equivalent)|
|Memory:||512 MB (1 GB for Windows 7 / Vista)|
|Hard disk space:||2 GB|
|Video:||64 MB DirectX 9.0c Compatible Video Card|
|Sound:||DirectX® 9.0c Compatible Sound Card|
|Other Requirements:||Broadband Internet connection, also to activate this game you must create a Stardock account while launching the game on Steam.|
It caps the mini-trilogy with a flourish and makes us very, very eager to see what the next proper release in the franchise will have to offer.
A marvelous addition to an already stellar turn-based strategy series and if you have even the slightest interest in this type of game, you need to own the entire series. This is the type of game, particularly with this final add-on, that will stay on your hard drive for a long, long time. We simply cannot make it any more plain than that.
The technology trees alone make it impossible for someone who's sampled Twilight of the Arnor to ever go back to just playing Dark Avatar. Add to that impressive customization tools, new gameplay dynamics, better AI, graphic upgrades, new ship-builder components and completely re-done flavor text and hundreds and hundreds of smaller tweaks, fixes and changes and what you have is an absolute triumph and a new standard for turn-based-strategy games.
For better or worse, Arnor is an add-on that completes its parent game rather than simply expanding its scope.
Galactic Civilizations 2: Twilight of the Arnor is one of the best expansions I have ever experienced in my many years of gaming.
If you're looking for something to do with the rest of your life, you might want to check this game out. If this game had a dedicated multiplayer mode, I would want to live forever.
If you love 4X games, this is the game to get. Due to all of the content, this game is the king of the hill in this genre.
Aside from the small bugs and the controversial tech-tree redesign, Twilight of the Arnor delights us with lots and lots of new features, and I believe that even months from now I won’t discover all its secrets.
There are no two ways about it: if you like space strategy games, you have to play Galactic Civilizations II. And if you play Gal Civ II, you have to play Twilight of the Arnor.
Old school still rules. [Aug 2008, p.67]
Adding this much new life to what should be a very familiar game is an amazing achievement.
After so many iterations it's impressive that Stardock has maintained their standard of quality in this series.
It’s more than just new content, it is a concerted effort to make Galactic Civilisations as polished and complete a product as possible. And you know what? Mission accomplished. [Sept 2008, p.58]
A dramatic and ingenious rethink. [July 2008, p.78]
Guys from Stardock Interactive know very well what gamers want. Galactic Civilization II: Twilight of Arnor is the best choice in case of cast away. Endless playability and tremendous entertainment guaranteed for beginners and hard core players along. [Aug 2008]
This game just became elevated to my personal list of all-time PC favorites.
This particular Twilight makes the GalCiv 2 strategy universe burn brighter than ever. A gme for vets and newcomers. [Aug 2008, p.102]
The add-on is huge and packed to the brim with new shiny toys... I mean features. But it turns out that the world destroyers are not the biggest treat. They are hideously expensive and require escort. The best thing are the new technology trees, unique for each race. [July 2008]
Twilight of the Arnor does an excellent job adding more meat to an already meaty game. It's a bit raw and bloody deep in the middle, but still quite satisfying.