Generation Zero

Where did the machines come from? What do they want? How can you survive?
Generation Zero is a stealth-action hybrid with a rich and rewarding world to explore and mysteries to uncover. Play alone or with up to three friends in a vast open-world map that will challenge your resourcefulness and ingenuity. Because living is winning.
Home is the battlefield. A resistance will rise.


Hide, seek, scavenge and shoot your way through a world of peril and secrets. From dense forests to derelict towns, from vast fields to makeshift bases, Östertörn is a location with a story to tell where no two encounters are the same.


As you journey through Östertörn you will connect with other survivors, each with their own unique story to tell. When enough of you have banded together, a resistance can begin to rise.


This year brings a wealth of new content to Generation Zero, such as building (and customizing) your own unique outpost, to a tense new wave-based home base defense experience.
Minimum Requirements
Requires a 64-bit processor and operating system
OS: 64bit OS - Windows 7 with Service Pack 1
Processor: Intel i5 Quad Core
Memory: 8 GB RAM
Graphics: nVidia GTX 660 / ATI HD7870 - 2GB VRAM / Intel® Iris™ Pro Graphics 580
Storage: 35 GB available space
Recommended Specifications
Requires a 64-bit processor and operating system
OS: 64bit OS - Windows 10
Processor: Intel i7 Quad Core
Memory: 16 GB RAM
Graphics: nVidia GTX 960 / R9 280 - 4GB VRAM
Storage: 35 GB available space
  • Generation Zero could probably be best described as an unpolished gem. If a second part is going to be made (and I sincerely hope that’s happening), I’m sure that it’s going to be much better and better focused. Until then, if you're playing Generation Zero in a single player or with other people, you’re in for a treat. You’re going to experience something unique, and that in itself is valuable.

  • Generation Zero combines the open world of an RPG with the shooting and looting of a battle royale, to create a rather special, 80s vision of post-apocalyptic sci-fi, where every fight feels like a battle for survival.

  • Generation Zero is more or less what I expected from a big game studio doing its own indie project – a rough-but-unique mix of open-world game features. I love that it asks players to actually pay attention to its world instead of keeping them distracted with constant waypoint markers. And the tactical combat system really works, hitting an interesting middle ground between mainstream and hardcore.

  • Game World Navigator Magazine

    Generation Zero was designed with co-op in mind, but it lacks basic quality of life features, like dedicated servers, ignore list for matchmaking and even something as vital as integrated voice chat. [Issue#237, p.50]

  • Menacing robots, a gorgeous world, and an intriguing premise, but ultimately too minimalist for its own good.

  • This is a coop shooter with a great setting and good ideas, but the worlds feels empty, the progression isn’t very appealing and ends up feeling repetitive.

  • Quotation forthcoming.

  • Generation Zero isn't a misfire, it's far from it. The core gameplay experience is enjoyable enough, though trudging through the thin, but admittedly mysterious, plot only spices things up for so long. There's a world of untapped potential at Avalanche's fingertips here, all that's left to do is tighten up on some of the game's shortcomings and Generation Zero could comfortably stand alongside even the best sandbox survival titles.

  • An interesting take on the post-apocalyptic genre, full of beautiful vistas and a streamlined interface, but moments of awe are punctuated with run-ins with the buggy and inconsistent AI.

  • Generation Zero is based on an interesting concept, but its empty open world leads to an overall boring experience.

  • The premise is interesting, the visuals are good and you constantly feel the potential simmering under the surface. But overall this mystery action feels unfinished or unpolished too often for its own good.

  • The ideas are sound and the visuals look good, but Generation Zero doesn’t have too much to offer. Looking past the glitches may offer some fun co-op play, though.

  • Although Generation Zero seemed to have a lot of potential, it failed every expectation.

  • With the passage of a few hours of game already we will realize that the enormous size of the Generation Zero map does not do justice to the infinitesimal number of playable possibilities.

  • Generation Zero has potential but no purpose. Big map, good shooting mechanics, but the game is not entertaining.

  • The basic approach of Generation Zero is quite appealing, unfortunately the execution lacks finesse. The world is too big, too generic, too lifeless. The story and missions feel trivial and the numerous bugs and glitches ruin the last bit of fun.

  • Three hours in, and Generation Zero is running on fumes. It will take you 30 hours to get to the end of this story, but what's the point? This game is just as dead as everyone in the alt-dimensional Sweden.

  • Generation Zero is a game that has fantastic potential but falls short in so many areas. The Excellent combat and generally great atmosphere is let down by a myriad of bugs, a very limited range of enemies to face off against, boring quests and a world that is just too large and sterile, particularly if played alone. The potential of bug fixes and increased enemy types would make this a fantastic budget purchase, but until that time it's one I would miss unless you know at least two others to co-op with.

  • Generation Zero comes with an intriguing setting and a huge map that's way too big to explore on foot. There are different types of enemies to fight, but the AI is very basic and the game suffers from many glitches.

  • Generation Zero fails to deliver a competent outcome in almost every major area of a modern game. While its atmosphere and the initial 80s vibe premise was promising and the shooting is passable, the execution, on quest design, AI, narration, inventory management, graphics, interior environments, talent system, plethora of loot and enemies is below average.

  • Generation Zero stumbles on its own concept et never achieves to find balance between shooter and survival. Repetitive and dull, it does have some ideas but they don’t have enough impact to hide all the flaws.

  • Generation Zero has good ideas and had many arguments in his favour. A context that stands out from the ordinary, robots as enemies, a beautiful day/night cycle. Unfortunately, it's not enough and we clearly can't recommend the game at this stage. The game is EMPTY and the action is too rare, and also the game has too many bugs.

  • Generation Zero is a buggy and poorly designed open-world co-op shooter that tragically squanders its distinctive setting.

  • Generation Zero is a shallow survival experience that can be fun with friends, but lacks the content, depth, and polish to be something you want to return to.

  • Generation Zero was not in the slightest bit enjoyable for me and it really is such a shame. Avalanche Studios had a really solid base to work off of here and it could have been an incredible experience for players. Instead, to my utter confusion, Generation Zero felt like it was still in early access, at best. It truly was a soulless and painful experience to undertake without cinematics, story, nor any hint of a single-player arc.

  • In the end, Generation Zero is simply too basic and fails to do anything special with its otherwise interesting premise and pretty graphics. The negatives tend to leech into the positives in the game and even some of the smallest issues are magnified when there's nothing more interesting surrounding them. Wrap that all up with some clunky UI and Generation Zero is a beautifully garnished dish that clearly hasn't been left in the oven long enough, if cooked at all.

  • There are some genuinely cool moments buried among the slop. If this were an Early Access title, I'd be very content saying to keep an eye on it as it nears release. Considering that this game is being released like this, I will instead warn not to waste any money on this unfinished title. I look forward to a potential 2.0 release, because I really want the game that was intended to come to fruition.

  • For its first mainstream FPS, Avalanche Studios failed completely. The gameplay is slow and generic, the survival aspect is non-existent, the quests are boring, the story telling is a fail and not to mention the moronic AI. And again, we could talk about the horrible level design, the inability to swim or the many bugs encountered here and there. One of the few positive points is the engine of the game, convincing that we would like to see more out of it.

  • Generation Zero is a beautiful, broken, and boring jog through 1980s Sweden with a side of stealth and robots.

Generation Zero
$24.99 $9.09
Title: Generation Zero
Genre: Action, Adventure
Released: 26 March 2019
Developer: Systemic Reaction™
Publisher: Systemic Reaction™
  • Online Co-op
  • Partial Controller Support
  • Single-player
  • Multi-player
  • Co-op
  • Steam Achievements
  • Steam Cloud
UI Audio Subs
Spanish - Spain
Swedish
Polish
English
Simplified Chinese
Japanese
Russian
French
German
metacritic
metacritic
score
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