GreedFall



Explore uncharted new lands as you set foot on a remote island seeping with magic, and filled with riches, lost secrets, and fantastic creatures.
Forge this new world’s destiny, as you befriend or betray companions and entire factions. With diplomacy, deception and force, become part of a living, evolving world - influence its course and shape your story.
  • Engage in a core roleplaying experience – achieve quests and complete objectives in a multitude of different ways – through combat, diplomacy, deception, or stealth.
  • Complete freedom in character progression – play as a male or female, customize your appearance, and freely choose your abilities, spells and skills.
  • Delve into a mysterious world of magic – begin a grand journey and uncover ancient secrets protected by supernatural beings, manifestations of the island’s earthly magic.
Minimum Requirements
Requires a 64-bit processor and operating system
OS: Windows 7/8/10 (64 bits)
Processor: Intel Core i5-3450 (3.1 GHz) / AMD FX-6300 X6 (3.5 GHz)
Memory: 8 GB RAM
Graphics: 2 GB, GeForce GTX 660/Radeon HD 7870
Storage: 25 GB available space
Additional Notes: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
Recommended Specifications
Requires a 64-bit processor and operating system
OS: Windows 7/8/10 (64 bits)
Processor: Intel Core i5-4690 (3.5 GHz)/AMD FX-8300 (3.3 GHz)
Memory: 16 GB RAM
Graphics: 4 GB, GeForce GTX 980 / Radeon RX 590
Storage: 25 GB available space
Additional Notes: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION
  • The real enjoyment came when mixing up the two elements of conversation and combat. The way that the game allows you to make some really difficult choices in how you go about on the island give a real feeling of importance.

  • Thanks to GreedFall’s impressively diverse roleplaying and combat systems, it’s the sort of game that any sort of RPG fan would enjoy, whether they prefer playing as the tough warrior, the cunning rogue, the wise spellcaster, or any combination of those archetypes they can think of. It may hew closely to the template that BioWare created many years ago, but GreedFall also proves there’s still a lot of potential for expansive single-player RPGs that put player choice first.

  • I enjoyed myself just about every step of the way through GreedFall’s epic, morally complex tale of exploration and swashbuckling. The Technomancer was disappointing, but I still wanted to see other games try the ambitious things it was attempting with more success - and GreedFall delivers on that promise. There are still glitches, awkward character models, immersion-breaking re-use of assets, and a general bugginess that keep it from being unambiguously excellent, but I have a feeling this is going to be a crowd-pleaser for those of us who still shake our canes and talk about how the genre peaked a decade ago. We may have to eat our words before long.

  • GreedFall delivers an experience that is as satisfying as it is ambitious, although it does falter in some notable ways.

  • GreedFall slaps together a beautiful map, complex quests, good decision making, an in-depth setting and a really cool storyline with good character building. There are some technical issues and a surprisingly dull beginning - don't let them discourage you.

  • Overall, I enjoyed my time playing GreedFall immensely. The setting and lore of the world helped to cement me deep into everything. If you're looking for an in-depth RPG that lets you make choices in a seldom seen world with both muskets and magic, then GreedFall is right up your alley.

  • Greedfall is an ambitious game that punches above its weight, one that RPG fan owe it to themselves to try.

  • Greedfall, even with its flaws, is a game that’s very easy to sink time into without regret. For a game about fighting a horrible disease, it ironically grows on you. It would be difficult, even impossible, to make an unproblematic game about colonialism. But the one Spiders made is engaging and a lot more open about the sordid nature of it than expected. If you’re craving that type of BioWare-esque game and want to pretend Anthem doesn’t exist, Greedfall has you covered. It’s a wonderful addition to any RPG lover’s library and will be well worth their time.

  • Easily Spiders’ best work and one that is confident in its own material, GreedFall, though flawed, is one more fine addition to the AA sphere and a great example of passion and dedication, succeeding where it matters.

  • GreedFall is a charming RPG with a beautiful setting and an engaging plot. It’s a bit rough on the edges, but it represents the pinnacle of Spiders’ productions so far, even if there’s still room for improvement.

  • Greedfall is a highly ambitious step for Spiders, and one that shows that they are hitting their stride. With excellent voice acting and gorgeous environments, Greedfall serves as a grand adventure in a genre that is sorely needing a fresh face. There are still some bugs to crush, but once those are gone, only a memorable RPG capable of filling the open world RPG void will remain.

  • GreedFall certainly left me wanting more; while its story may be a bit shallow in places, it’s still got a lot of depth, a fluid, intuitive combat system and enough morally-grey missions to bring me back to Teer Fradee some time soon. Forget waiting for the next Dragon Age, GreedFall is an impressive debut for what could well become a classic series.

  • Greedfall has managed to take me back in time to an era for the RPG that I didn’t realise I missed so much.

  • GreedFall is bursting with intrigue, good quest design, and interesting world to support it, but sadly suffers from sluggish controls and lackluster design choices and bugs. It still manages to overshadow most of those flaws with its narrative and present a satisfying experience to the players.

  • With an inspired art direction and a rich universe, GreedFall is a quality RPG with rich and engaging content. However, it's not free of defects, especially in its production, animation, and graphics. We also lament a freedom restricted by invisible walls and a lack of varied movement (such as jumping or swimming), as well as battles that could have been more intense. However, all this fails to dampen the pleasure we had in travelling in search of secrets, or in constantly showing diplomacy to satisfy each party.

  • Overall, Greedfall‘s setting, narrative and themes offer a refreshing change from the standard RPG soap operas and it has more than enough meat on its bones to satisfy an RPG fan’s itch, and I believe it shines when viewed like an immensely satisfying sidequest — it was interesting enough to keep me glued, but ultimately it lacks the breadth and depth of something bigger.

  • Like many first titles in a newly born series, GreedFall is a game that features a great idea with a flawed execution. At times, it feels that the game is unsure of what it wants to be and what exactly it wants to show to the players, which brings out its imperfections. I hope that overtime Spiders has a chance to iron out the identity of the game and manage to withstand the weight of the expectations that will now fall into their laps.

  • Greedfall is the clearly the best game from Spiders to date with a good freedom given to the player, and a great lore. There are a few hiccups here and there, mainly due to the limited budget, but if you're ready to close your eyes, it's still a nice RPG.

  • GreedFall is the best game made by Spiders yet and a worthy RPG in its own right. While definitely not without faults in some areas, it delivers great writing, arguably the most refreshing setting seen recently in a fantasy game, and solid combat.

  • Game World Navigator Magazine

    The best thing about GreedFall is that intangible thing called “flow”: it’s easy to get hooked up and just play it, even though the game doesn’t offer nuanced mechanics or meticulously detailed world. [Issue#241, p.52]

  • RPG fans who have the stamina and who are after a singleplayer role-playing game that does not rely on the old-school could still have fun with Greedfall and should give it a chance. And even if it is only to love the extraordinary world design.

  • Greedfall is wildly ambitious and that is both its greatest boon and misstep. Were Spiders able to rein in their expectations we might have a more complete and perfect game here but as it stands there is too much filler to make this a flawless recommendation. Maybe next time.

  • Greedfall is the kind of game where you really need to be into the story to be able to look past its faults and still enjoy it. That can be an issue because while the plot is generally well written and does a good job of tying its side stories into the main thread, the overall subject matter is going to be uncomfortable for some. Its design and gameplay elements are competent but nothing amazing, nor does it really do anything that stands it apart from others in its genre. There's also a fair amount of technical issues to deal with throughout. If the story does grab you, however, it's easy to invest quite a bit of time in the game. If nothing else, Greedfall does tackle the kind of story that few games are willing to discuss.

  • Greedfall is a huge step forward for Spiders, offering improvements on all levels when compared to their past games. It does fall victim of overreaching with a small budget, having an annoying amount of backtracking and of reused enemies and assets, but it is still an entertaining WRPG in a very interesting setting, full of intrigue and suspense.

  • While it's true that GreedFall has some serious problems with variety and bizarrely re-used assets, the story is great and the combat and game systems are quite good. Anyone willing to look past its problems and dig into the narrative will likely have a good time with it.

  • GreedFall has some of the most compelling characters and storylines so far this year. Unfortunately, they're buried by dated technology and a serious lack of polish.

  • The combat is solid, borrowing the best elements from some of the more popular games that came before it, such as The Witcher. The story is set on a fresh foundation, although it doesn’t do much to build upon it. The skill tree and list of talents allows for a wide variety of playstyles, even if the character customizer doesn’t offer the same freedom. GreedFall is a good RPG with enough content to keep players exploring and engaged.

  • GreedFall boasts a unique, semi-open world in which to immerse yourself, but is held back by the limitations of its game engine.

  • Greedfall is a tough game to judge. It's neither bad nor great. It comes staggeringly close to greatness in a number of areas, but it just lacks the polish or ambition to go further. If you're looking for a nostalgic trip back to the mid-2000s style of WRPGs, then you'll find a lot to like in Greedfall. It's worth a shot if you're a fan of that style of games. In a year that gave us titles like Disco Elysium, it's difficult to be particularly impressed by something that is merely standard.

  • GreedFall's combat, dialogue, and romance are overshadowed by better RPGs, but it's competent enough to recommend with caveats.

  • Spiders' latest game succeeds in lifting itself from the terrible mediocrity that enveloped The Techomancer, but it does so with an effort that, although commendable, is still not vigorous enough.

  • Greedfall has some good ideas and nice writing. The player is often stimulated in a good way. But it totally falls apart in the very last third of the game, highlighting the flaws we agreed not to see until then.

  • LEVEL (Czech Republic)

    The Spiders studio didn´t take players‘ comments on the previous titles seriously, and they repeat the same mistakes. GreedFall offers an interesting world, full of amazing characters and ideas, but lacks in other aspects. [Issue#298]

  • Stellar storytelling and an immersive world design makes Greedfall fun to play, but disappointing character customization, poor graphics, and bad animation prevent the title from truly shining.

  • I enjoyed my time with GreedFall, but it's already failed to leave a lasting impression on me. Its best moments shine bright and show how much potential Spiders has to develop in this style of RPG, but it isn't cohesive enough to work in concert. GreedFall is certainly worth checking out if you're aching for the old days of BioWare, but it’s a tough sell for most others.

  • It's a shame that a good game is held back by incredibly boring design decisions. I think Greedfall is on the verge of greatness but falls short in too many areas to really go down as a must-play. It's absolutely an enjoyable romp, just one plagued by the thought of what could have been.

  • It’s definitely better than Spiders’ previous RPGs, but annoying quirks, self-plagiarism and outright bad game design permeate GreedFall as well.

  • Disappointing is the best word to describe GreedFall. The 17th-century-esque fantasy tale of imperialism-versus-nature told here is ripe with potential, but the world/character-building, and story-telling soon runs out of "fuel;" the role-playing element starts great, giving you the chance to choose amongst many a path, only to become way too simplistic and limiting; the combat is fun, but it gets monotonous before hitting the 10-hour mark; and, finally, doing quests quickly gets rid of its "do it your way" mind-set, for an endless marathon that has the player running back and forth between quest markers. Disappointing…

  • Because Greedfall is so cavalier about its colonialist themes, and because it plays it safe by sticking so closely to the template of open-world RPGs, it doesn't really feel revelatory in any way. Instead, it's content to be just another digital playground--just another world filled with magic, riches, secrets, and monsters for players to shoot and loot at will. I did have fun when I got lost in its familiar RPG loop, but its lack of nuance or innovation prevents it from being truly remarkable.

GreedFall
34.99 ₳ 14.87 ₳
Title: GreedFall
Genre: RPG
Released: 9 September 2019
Developer: Spiders
Publisher: Focus Entertainment
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Full controller support
UI Audio Subs
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