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Set currency to ADAMinimum Requirements | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 7, Windows 8 or Windows 10 64bit |
Processor: | Intel i3 2nd-Generation 2.5GHz |
Memory: | 2 GB RAM |
Graphics: | NVIDIA GeForce GTX650 or equivalent with 2GB VRAM |
DirectX: | Version 10 |
Storage: | 7 GB available space |
Recommended Specifications | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 7, Windows 8 or Windows 10 64bit |
Processor: | Intel i3 4th-Generation 3.5GHz or better |
Memory: | 4 GB RAM |
Graphics: | NVIDIA GeForce GTX760 or equivalent with 2GB VRAM |
DirectX: | Version 10 |
Storage: | 7 GB available space |
Minimum Requirements | |
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Requires a 64-bit processor and operating system | |
OS: | Mac OS X 10.8+ |
Processor: | Intel Core i5 |
Memory: | 2 GB RAM |
Graphics: | NVIDIA or ATi GPU with 2GB VRAM |
Storage: | 7 GB available space |
Recommended Specifications |
---|
Requires a 64-bit processor and operating system |
Minimum Requirements | |
---|---|
Requires a 64-bit processor and operating system | |
OS: | 64-bit OS |
Processor: | Intel i3 2nd-Generation 2.5GHz |
Memory: | 2 GB RAM |
Graphics: | NVIDIA GeForce GTX650 or equivalent with 2GB VRAM |
Storage: | 7 GB available space |
Recommended Specifications | |
---|---|
Requires a 64-bit processor and operating system | |
OS: | 64-bit OS |
Processor: | Intel i3 4th-Generation 3.5GHz or better |
Memory: | 4 GB RAM |
Graphics: | NVIDIA GeForce GTX760 or equivalent with 2GB VRAM |
Storage: | 7 GB available space |
It’s all very cheerful, friendly, cute. Fat pharaohs and stubby boars and hopping sarcophagi spitting out midget mummies and some sort of weird Cirque du Soleil gymnasts hanging from ceiling poles shooting fire and dog-headed archers and hordes of hopping toads. Dopey, but self-aware dopey. Polished. Slick. Smart. In other words, not what you’d expect from something with the word “redneck” in the title.
Immortal Redneck manages to feel punishing, yet fair. Rewards are doled out frequently enough that almost every run ends with the ability to upgrade something on the skill tree, allowing the game to maintain a forward momentum that makes it difficult to put down.
Immortal Redneck is a funny link of oldschool shooting games with roguelike style. Hand-crafted well-made combination is an invitation for players who may not be interested in the game if wasn't for both its features.
Immortal Redneck is an absolutely fantastic FPS-roguelike. There’s a lot of care in its room design, the enemies all have their own distinct style making it easy to identify the most threatening one in any situation, the action is fast and powerful and the whole game looks fantastic. The difficulty is tuned high but there’s plenty of room for growth, both from learning the enemies’ patterns and from buying upgrades for permanent character progression. Choosing a patron deity at the start of the run makes each round play a little differently than the previous one, and when coupled with the powerups found along the way you’ll have a unique character by the time you either get killed off or somehow survive the traps and creatures of the pyramid. It’s a long way to the top and each floor is more concentrated than the last, but there’s plenty of great shooting on the way to the boss fight at the apex. Then there are still two more pyramids to fight through, because if there’s one thing an immortal redneck loves, it’s when the shooting gets completely out of hand.
A frenetic and very fun experience. It works like a mix between Ziggurat & Serious Sam but adds interesting improvements.
Although it has its flaws, it's a very enjoyable FPS, a tribute to the classics with great gameplay and, also, some questionable decisions.
A good classic FPS, frenetic and full of action, with certain problems of repetition and a sense of progress that make the experience worse. You'll like it if you love roguelike style games.
This FPS brings lots of action and very frenetic game in order to create a very good indie that is worth a try.
Immortal Redneck requires some stubbornness at the beginning and its repetitiveness might be annoying if you get stuck in one pyramid but once the just one more pyramid syndrome kicked in, I had some decent fun. [07/2017, p.50]
Overall, I had a lot of fun with Immortal Redneck but I wanted it to hit harder. It’s definitely a repetitive romp, as most of these games are, and the gameplay is what makes that repetition worth it. Unfortunately, while the game runs smoothly and looks sharp, the guns feel weak and the gameplay is borderline mediocre. It’s not a make-or-break thing for me, in fact I was able to ultimately look past that major flaw, but many gamers won’t stick with a game with poor combat. For fans of the rogue-like genre in an FPS shell, Immortal Redneck is a fun romp reminiscent of games like Ziggurat and Tower of Guns. For fans of FPS games like Call of Duty or Titanfall, this probably isn’t going to give you that great feel you’re looking for. Ultimately, Immortal Redneck has its share of issues but it’s a good addition to the rogue-like genre with decent FPS mechanics, an interesting setting, and a fun upgrade system that’ll keep fans coming back.
It truly suffers from a lack of personality.
A fun, simple game, let down by misguided design decisions.
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