Mafia III

It’s 1968 and after years of combat in Vietnam, Lincoln Clay knows this truth: family isn’t who you’re born with, it’s who you die for. Now back home in New Bordeaux, Lincoln is set on escaping a criminal past. But when his surrogate family, the black mob, is betrayed and wiped out by the Italian Mafia, Lincoln builds a new family on the ashes of the old and blazes a path of military-grade revenge through those responsible. Intense gun fights, visceral hand-to-hand combat, white knuckle driving and street smarts will all be needed. But with the right crew, tough decisions and some dirty hands, it’s possible to make it to the top of the city's underworld.
  • NEW BORDEAUX, A REIMAGINED 1968 NEW ORLEANS:
    A vast, diverse and seedy open world ruled by the mob and corrupt officials and richly detailed with the sights, sounds and emotionally-charged social atmosphere of the era.
  • AN UNINTENDED AND LETHAL ANTI-HERO:
    Be Lincoln Clay, an orphan and Vietnam veteran hell bent on revenge against the Italian Mafia for the brutal slaughter of the black mob, the closest thing to family he’s ever had.
  • REVENGE YOUR WAY:
    Choose your own personal play-style, from brute force and blazing guns to stalk-and-kill tactics as you use Lincoln’s military training and gathered intel to tear down the Italian Mafia.
  • A NEW FAMILY ON THE ASHES OF THE OLD:
    Build a new criminal empire in your own unique way by deciding which of your lieutenants you reward, and which you betray…
Minimum Requirements
Requires a 64-bit processor and operating system
OS: Windows 7 64-bit
Processor: Intel I5-2500K, AMD FX-8120
Memory: 6 GB RAM
Graphics: 2GB of Video Memory & NVIDIA GeForce GTX 660, AMD Radeon HD7870
Storage: 50 GB available space
Sound Card: DirectX Compliant Sound card
Additional Notes: Windows 8.1 users may need additional Windows Update files: Please
Recommended Specifications
Requires a 64-bit processor and operating system
OS: Windows 7 64-bit
Processor: Intel I7-3770, AMD FX 8350 4.0 Ghz
Memory: 8 GB RAM
Graphics: 4GB of Video Memory & NVIDIA Geforce GTX 780 or GeForce GTX 1060, AMD Radeon R9 290X
Storage: 50 GB available space
Sound Card: DirectX Compliant Sound card
Minimum Requirements
Requires a 64-bit processor and operating system
OS: MacOS 10.12.4
Processor: Intel Core i5 (4 Cores) 3.2 GHz
Memory: 8 GB RAM
Graphics: AMD Radeon R9 M290X 2GB VRAM
Storage: 50 GB available space
Additional Notes: NVIDIA and INTEL video cards are NOT SUPPORTED to run Mafia III Mac The game requires a minimum 2GB AMD video card.?These are the ONLY supported Mac models: AMD FirePro D300, dual AMD FirePro D500, or dual AMD FirePro D700 (late 2013 MacPro) AMD Radeon R9 M290X or Radeon R9 M295X (late 2014 iMac) AMD Radeon R9 M380, M390, M395, or M395X (late 2015 iMac) AMD Radeon R9 M370X (mid 2015 and 2016 MBP) AMD Radeon Pro 450, 455, or 460 (late 2016 MBP) This game is not supported on volumes formatted as Mac OS Extended (CaseSensitive)
Recommended Specifications
Requires a 64-bit processor and operating system
  • Extraordinarily dark writing and an impeccable sense of time and place coupled with the greatest licensed video game soundtrack to date, make Mafia III a creative triumph. Its mechanical shortcomings will only apply to gamers concerned with Twitch heroics more than living through one of the most interesting time periods of recent history. A very solid recommendation.

  • Mafia 3 is a title that should be tried to the end to be appreciated. The story of Lincoln Clay is worth to be played, because too often the narrative plot is put aside in favor of high resolution textures and stunning special effects.

  • If anything, I think the game is worth checking out for the story alone. It’s unfortunate that the gameplay is so much of a slog that some players may not think the story is worth the trouble. However, if you have the time, the extra coin, and love mob stories, this tale has a satisfying end.

  • Pelit (Finland)

    Removing two thirds of cookie cutter content, and giving Lincoln’s character some real depth, other than a one-dimensional sociopath avenger, would have been pretty nice. [Nov 2016]

  • Mafia 3’s strong characters and confident storytelling kept me engaged, even if the gameplay rarely delivered anything but bog-standard and repetitive open-world action. That’s a bummer, because Lincoln is an incredible protagonist and New Bordeaux is a fantastic setting thematically, and it would’ve been great to see them put to better use.

  • Mafia III keeps its promises in the powerful story and setting, but fails in getting the same results on the technical side, as well as in several details of the gameplay.

  • Mafia III does most things right, though. It is an enjoyable game, one that has probably the best licensed soundtracks for a game outside of a music-based game. The combat and cover mechanics work really and the cut-scenes allow the story to progress smoothly in the wonderfully presented city of New Bordeaux.

  • Lincoln Clay's personal vendetta offers a thrilling story and a great setting, but a lot of the game is just grunt work.

  • Hangar 13 tells a great story in Mafia 3, pitting Lincoln Clay against those who took his family from him. Great characters, solid dialog, and some top-notch motion capture flesh out the world. Unfortunately, the open-world nature of the game kills the story pacing with a repetitive mission loop. Mafia 3 could've been great, but it's just good.

  • Mafia 3 seems to be a great game that was rushed to meet deadlines...Sadly, it's paid the price for its rush to market with a noticeable lack of polish across gameplay and presentation.

  • Mafia III is a missed opportunity to put an important time in American history in the spotlight, and ends up being one of the most lifeless and one-note open-world experiences I’ve come across. You can see the potential for a great game here, but it sticks to safe and simple gameplay and storytelling conventions, and ends up being a bloody bore.

  • A flawed game with lots of potential, good ideas and some excellent elements like story, ambientation and music, but it fails on execution and polish.

  • Game World Navigator Magazine

    In Mafia 3 you don’t play as a person; you play as a big bad guy with a sharp knife who’s out for blood. In other words, it’s not Godfather, it’s a slasher flick where you’re cast as a serial killer – and if you look at Mafia 3 from that angle, it suddenly “clicks”. In a slasher flick victims shouldn’t be smart or relatable, but their deaths should be entertaining and there should be enough of them – and on that front Mafia 3 delivers; that’s why it’s somewhat fun to play. Still, it’s probably not the kind of fun Hangar 13 were aiming for. [Issue#213, p.42]

  • It's a game made of contradictions, and seriously hampered by unnecessary derivative elements and a hole-ridden script.

  • Though Mafia III's campaign contains quite a few memorable moments like that bayou shootout, they're buried under a pile of repetitive filler missions and underserved by dated gameplay, which adds little to the standard sandbox shooter formula we've seen in dozens of other games. And worse still, the game suffers technical blemishes from start to finish.

  • Mafia III isn’t necessarily a bad game, but it is definitely not a true heir to the Mafia series. The story is rich and the gameplay is satisfying (although it’s nothing special), but having played the previous games in the series (especially the first one), I never felt like I was playing a Mafia game.

  • The first few hours of Mafia 3 are great. It really feels fresh. But after a while, it starts to get boring as you realize you are doing the same thing over and over again in order to reach the main story-line. And visually, it doesn't look like a game from 2016.

  • Mafia 3's goals are ambitious and even laudable, but to tell a serious story about race, especially within the form of an open-world action game, requires heavy lifting. For all of the writing's attempts to push the genre forward, its game design is trapped in the open-world conventions of five years ago. That stale foundation isn't strong enough to hold the weight of Mafia 3's words — even if they're words that are worth hearing.

  • LEVEL (Czech Republic)

    This is what you call an unfulfilled potential: great style of narration, perfect characters, original setting – but all wrapped in a depressingly repetitive game content. [Issue #268]

  • The story and characters are excellent and the game is enjoyable, but the open world detracts from the experience rather than adding to it.

  • games(TM)

    The story and characters are excellent and the game is enjoyable, but the open world detracts from the experience rather than adding to it. [Issue#257, p.62]

  • Hangar 13 has done a terrible job on the PC port. But even ignoring all those pesky technical issues, Mafia 3 suffers from lack of variety. The game’s open world is dead and artificial, while the great atmosphere and competent storytelling feel wasted.

  • Sometimes, Mafia 3 is a glimpse of what could've been an amazing, immersive game. At other times it’s a buggy, unoptimized mess that should've stayed at the drawing board for at least two more years.

  • Starts promisingly, but soon slips into a tiresome, repetitive grind, never doing its unique period setting justice.

  • Mafia 3 occasionally shows off the fantastic game it could've been, but most of the time, it just leaves you with an impression of - and a longing for - the game that it isn't.

  • An initially intriguing game that quickly reveals itself to be a slight and unimaginative shooter. An opportunity missed, and a let-down on a technical level to boot.

  • Mafia 3 has one of the best soundtracks in any game ever and is good in brief stabs, but it's difficult to recommend when its rays of mafioso sunshine are buried beneath poor mission design, repetitive action and forgettable bloat.

  • The average urban action game does not offer anything that would define it against the competition. Quite good in driving and shooting, also the setting is interesting, but the game soon gets boring due to the annoying repetition of the same actions. It is technically imperfect, but with excellent sound and successful engagement to its story – but again the story itself is mediocre.

  • Someday, maybe, the Mafia series will find its footing. It will stand tall, secure in its own skin. Until that day, Mafia III will sit at the back of the bus, waiting for something braver to defy convention.

  • It tells its story well, with smart writing and some superb characterisation that elevate its simple revenge plot. Ultimately, however, it never capitalises on its open world potential, instead succumbing to an almost constant lull of tediously unimaginative repetition that makes for a boring and dated open-world shooter.

  • At its heart, Mafia 3 is a simple story of revenge, but its actors sell it to you with gusto, and the linear prologue does a great job of getting players invested. Unfortunately, as soon as you’re out in the open-world and you’re free to roam, it becomes a repetitive slog, not least because when you’re doing the same thing on repeat, it only serves to highlight the limitations of the rest of the game.

Mafia III
$39.99 $12.15
Title: Mafia III
Genre: Action, Adventure
Released: 6 October 2016
Developer: Hangar 13
Publisher: 2K
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
  • Full controller support
UI Audio Subs
Spanish - Spain
Czech
Polish
English
Simplified Chinese
Japanese
Russian
French
Italian
German
Korean
Portuguese - Brazil
Traditional Chinese

This product will not activate in the following regions:

  • Saudi Arabia
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