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OS: | Windows 7, 8 or 10 |
Processor: | CPU: 3GHz Dual Core (Intel Pentium G3220 or higher / AMD A4-4000 or higher) |
Memory: | 2 GB RAM |
Graphics: | Nvidia GeForce 550 or better / ATI Radeon HD 5850 or better |
Storage: | 3 GB available space |
Sound Card: | DirectX Compatible Sound Card |
Recommended Specifications | |
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OS: | Windows 7, 8 or 10 |
Processor: | 2.8GHz Quad Core (Intel Core i5-2300 or higher / AMD A8-3850 or higher) |
Memory: | 4 GB RAM |
Graphics: | Nvidia GeForce 640 or better / ATI Radeon HD 6670 or better |
Storage: | 3 GB available space |
Sound Card: | DirectX Compatible Sound Card |
Minimum Requirements | |
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OS: | OSX 10.7 |
Processor: | Intel Core i5, 1.7GHz Dual-Core |
Memory: | 4 GB RAM |
Graphics: | Intel HD Graphics 4000 |
Storage: | 3 GB available space |
Recommended Specifications | |
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OS: | OSX 10.7 |
Processor: | Intel Core i5, 2.5GHz |
Memory: | 4 GB RAM |
Graphics: | Radeon HD 6750M |
Storage: | 3 GB available space |
Minimum Requirements | |
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OS: | Ubuntu 12.04 |
Processor: | 3GHz Dual Core (Intel Pentium G3220 or higher / AMD A4-4000 or higher) |
Memory: | 2 GB RAM |
Graphics: | Nvidia GeForce 550 or better / ATI Radeon HD 5850 or better |
Storage: | 3 GB available space |
Recommended Specifications | |
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OS: | Ubuntu 14.04 LTS |
Processor: | 2.8GHz Quad Core (Intel Core i5-2300 or higher / AMD A8-3850 or higher) |
Memory: | 4 GB RAM |
Graphics: | Nvidia GeForce 640 or better / ATI Radeon HD 6670 or better |
Storage: | 3 GB available space |
Magicka 2 doesn't mess much with the formula of the first title. If the hours you spent traipsing through Midgård before grew tedious, the sequel may not wield enough magic to hold your attention. However, if you dropped the first game quickly due to the plethora of game breaking launch bugs, or missed this gem of series altogether, it is more than worth your time for an excellently priced $15.
Magicka 2 is fun when playing alone and much more fun when playing with friends. A few technical and campaign hitches aside, the game maintains the same kind of charm and humour that the original seems to have had in spades.
Magicka 2 is the same fun as the original was, just more polished and with a bunch of cool new ideas.
Magicka 2 offers a smoother, more comfortable experience than its predecessor, but that doesn’t mean the series has lost its signature charm.
You'll need three forgiving friends and a silly sense of humour to make the most of Magicka 2. It's an utterly sensational cooperative romp that refines the series' superb spellcasting into hilarious yet surprisingly tactical chaos.
Co-op is where Magicka really shines. You’ll forget about the inconsistent camera and unpolished controls, because you’ll be too busy having fun while playing the game.
Much like its predecessor, Magicka 2 is a flawed game whose faults generally contribute to its charm. There’s something wonderfully engaging about a game that knows exactly what it is, doesn’t try to be anything more, and succeeds on nearly all fronts.
Magicka 2 is like its predecessor, in good and bad alike. Feels like Magicka 1.7, not 2.0. [Aug 2015]
Magicka 2 is a great adventure action game with an amazing combat system, but it's also a sequel that's too continuist.
A leaner, smarter take on Magicka’s fascinating combat system, Magicka 2 is the co-op adventure you’ve been waiting for.
Though it may occasionally test your patience, Magicka 2's charm and depth make it a really fun co-op experience.
Magicka 2 is a love-hate kind of game. Whether you'll like or dislike it after the first hour depends largely on the knowledge of the previous game. On one hand it's still the same Magicka: pretty, funny, great in co-op and with an excellent spell system. On the other, it's not much of a sequel and looks more like a set of different DLCs.
Magicka 2 is a funny and entertaining co-op experience, but should have focused a little more on innovation.
If it’s your first outing, it’s a unique gameplay experience, but the mechanics and playstyle are not universally enchanting.
Magicka 2 is essentially how the original game should have been. While Pieces Interactive's work is commendable, there isn't any truly new or innovative content compared to the original Magicka. Players who have played the first game, should wait for the inevitable DLC content, if they are looking for something new."
Harsh difficulty halts experimentation, but custom wizardry and co-op larks cast a strong enough spell. [Aug 2015, p.74]
Magicka 2 lacks any fresh ideas, but the chaotic spellcasting, co-op and peculiar humor are still fun.
Only intermittently better than its predecessor, if still every bit as frenetic. [Aug 2015, p.120]
Magicka 2 is Magicka refined - the same wizard-killing simulator co-op fans love with the fixes and improvements players craved. While it doesn't break new ground or surpass the original, it's a blast to play with friends.
If you’re a social type, this is a must-play. But loners might want to give this one a pass, at least until the developers scale the difficulty better for single mages.
A great experience and one that stays true to the Magicka franchise. Not a lot has happened since last time though, and some minor issues keep the game from reaching the same levels as the original.
Are you looking for a game with a wild sense of humor? A game with funny multiplayer? A game with a really high number of stupid deaths? Magicka 2 is exactly what are you looking for: same shape of its predecessor with new graphic, new content and of course, endless fun.
It can get tiring in long sessions and doesn’t offer enough content to become your new obsession, but works great in co-op and has one of the most interesting combat systems in the genre. [08/2015, p.54]
It arrived more stable, looks better, still contains the amusing humour and bundles of references, and its spell system remains hectic and unique, but slight changes in the game design mean that it feels less exciting and safe than the fresh-faced original, and that’s a little disappointing when so much could have been done to take it forward.
Magicka 2 can be a lot of fun if played with friends, but four years have passed since the first chapter, and this is basically the same game, with all its strengths and weaknesses unchanged.
It's hard to understand why the main problems of the part one haven't been solved. It's basically Magicka 1.5 with some improved graphics.
Game’s derivativeness doesn’t diminish despite developer’s diligence: the humor is noticeably stale, and game situations lack variety. There’s just no progress in the series, which in itself is a step backwards. [Sept 2015, p.83]
At the moment it’s functional, sometimes fun, but only something that should really be considered if you’ve got three chums who are guaranteed to play with you. Even then, you might be better off with the original Magicka and its slew of DLC or Wizard Wars, which is free-to-play.
Magicka 2 is fun in the right circumstances - i.e. when you've a friend or three in tow - but even then it's a case of an all-too-familiar experience to the first game. That's not in itself a bad thing, as the Magicka formula is a solid one, but it is disappointing - there's hardly any progress from the first game. For a sequel that took four years to hit, that's just not good enough.
Magicka 2 is very similar to the first Magicka, but the last game worked so well that the lack of innovation isn't all that bothersome. It's still a fun, chaotic experience that can keep you entertained for eight hours. What sours the overall experience is the sometimes awful script and annoying pop cultural references that do more to provoke groans of annoyance rather than laughter.
it’s a competent action game that has made a beautiful transition from its original PC roots and one that will no doubt garner a new console-based coven.
The lack of real instruction and clunky controls further wear down the initial charm of this spell-clinging comic adventure.
It seems that there are very few reasons to come back to Magicka 2 after having beaten the short campaign. Well, there is a bunch of customizable challenges that use the same 9 maps… and that’s it. Though, I’m sure the publisher already has a multi-year DLC plan written down.
Magicka 2 is just a retread.
Ultimately, Magicka 2 fails to adequately build on its first outing. It feels more like an expansion to the original Magicka, or an unusually faithful remake.
The game almost exactly the same as the four-years-old first part with all its advantages and disadvantages. The entertaining cooperative mode is again the best part of the game.
It lies somewhere between a fully formed game in which would-be wizards learn to chain elements into powerful spells and a low-rent improv show, in which everybody just makes things up as they go.
Title: | Magicka 2 |
Genre: | Action, Adventure |
Released: | 26 May 2015 |
Developer: | Pieces Interactive |
Publisher: | Paradox Interactive |
UI | Audio | Subs | |
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Spanish - Spain | |||
Polish | |||
English | |||
Russian | |||
French | |||
Italian | |||
German | |||
Portuguese - Brazil |
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