Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend. The game combines point & click gameplay with unique magic skills.
Sadja, a Southern princess, has an unstoppable desire to become the greatest hero in history – by joining and succeeding in the biggest war Aventuria has ever seen: The war of the Mages, fought in the middle of an uninhabitable desert.
Bird catcher Geron lives almost 450 years after the Great War. Geron’s eternal love, Nuri, has been turned into a crow by an evil curse. To give her back her human form, Geron needs the help of the mysterious merchant Fahi, who has magical powers. But Fahi is only willing to help Geron if he agrees to solve a puzzle which Fahi has seen in his dreams. The quest for answers soon leads to a chain of events that connects both Sadja's and Geron's stories, threatening to turn the present into a grim reflection of a long forgotten past.
Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.

Key Features

  • Epic fantasy soundtrack and high quality voiceover to draw you deep into the game
  • Dive into the world of The Dark Eye, and explore mystical places such as Draconia, an ancient temple built by dragons
  • Follow the story of two unique characters through two different time periods
  • Beautifully hand-drawn 2D backgrounds and high quality 3D game characters
  • From the creator of The Dark Eye: Chains of Satinav, The Whispered World and Deponia
Minimum Requirements
OS: Windows Vista/7/8
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
Memory: 2500 MB RAM
Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
DirectX: Version 9.0c
Storage: 10 GB available space
Sound Card: DirectX 9.0c compatible
Recommended Specifications
OS: Windows Vista/7/8
Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
Memory: 2500 MB RAM
Graphics: OpenGL 2.0 compatible with 1GB RAM (Shared Memory is not recommended)
DirectX: Version 9.0c
Storage: 10 GB available space
Sound Card: DirectX 9.0c compatible
Minimum Requirements
OS: Lion (10.7)
Processor: 2 GHz (Dual Core) Intel
Memory: 2500 MB RAM
Storage: 10 GB available space
  • This is what Daedalic was striving for all these years: A fantastical, but at the same time mature, Adventure, well thought-out and a personal experience through and through. It's quite emotional while not being devoid of humor, funny without resorting to the usual genre hijinks – and not least a journey to beautiful locales that are entirely in tune with their puzzles. They don't turn out like this all too often anymore.

  • Memoria is one of the best adventure games ever made.

  • Simply put, Memoria is an achievement of a video game.

  • Memoria is as intelligently spellbinding as it is beautiful. It's a tapestry of truth versus lies, of storytelling grappling with the fallacy of memory, and of the interesting idea that the past can be as malleable as the future.

  • It’s an absolutely gorgeous game with a heart-wrenching tale that sucks you in until the end of the final chapter, then has you yearning for more.

  • Memoria is a beautiful and fantastic game that ranks among the best Daedalic has produced in the recent past. A thoughtful narrative combined with perfectly balanced puzzles makes this adventure a must play.

  • Again, and again, and again, Daedalic manages to bring us one great graphical adventure after another. This time is this sequel and prequel at the same time of the rol-esque Chains of Satinav. With an astonishing and delicate graphics style, a very good history and some puzzles that will take the best (and worst in Swear terms) of us, the great sum of its parts conquer the issues that Memoria has in terms of balance between very easy and very hard puzzles. One of the best graphical adventures of the year whose memoria really lasts long enough after we've finished it.

  • A marvelous world to discover; two different, engaging storylines that intersects up to a great breathtaking ending: Memoria displays such a great storywriting and varied gameplay to easily become the queen of its own genre and one of the games not-to-be missed this year.

  • Even though Sadja's tale is wrapped up by the end of the journey, there's plenty of room left for more adventures in the Dark Eye setting. I can only hope that Daedalic's next installment continues to build on what they've managed to achieve here.

  • It has more puzzles than the previous title, the level of the challenge is a bit harder, the story is classic but very involving, and furthermore it has been added the fascinating character of Sadja. Is it the most beautiful title from Deadelic? Probably. Is it one of the most beautiful adventures of 2013? Sure thing.

  • The atmospherically dense Adventure impresses with its beautifully drawn and lovingly detailed game world.

  • But overall, Memoria is a fun adventure. The puzzles are challenging, the characters are drawn with enough depth that you’re likely to care about what happens to them, and the world is rendered in enough detail that it’s pleasant to explore and view. Plus, the game is reasonably priced at $20, so there isn’t any reason not to try it out if you’re a fan of adventures.

  • Memoria is a great title, and is a high water mark for Daedelic Entertainment. By providing challenging puzzles and an engaging story while largely avoiding frustrating scenarios, Memoria hits a sweet spot that should appeal to almost anyone interested in the adventure or puzzle genres.

  • A wonderful return to the lands of Aventuria. Memoria is a worthy sequel to Chains of Satinav and it's here to build its own legend in the hearts of adventure gamers around the globe.

  • LEVEL (Czech Republic)

    A lovely adventure, broader in scope than its predecessor. This fact alone is enough to point the series in the right direction. [Issue#234]

  • Memoria is an excellent follow-up to Chains of Satinav, and you don’t need to have played that game to get what’s going on here.

  • Memoria is an adventure with a perfect narrative, even the gamers who do not render homage to the The Dark Eye world, nor have they played its previous installment Chains of Satinav will enjoy this one. Besides its hand-drawn graphics the game is great at its logical challenges, fortunately not taking the path of a dog plugged in a socket as a solving problem.

  • If you're the kind of gamer who is looking forward to Tim Schafer's Broken Age on Kickstarter, then this beautiful adventure should be right up your alley.

  • Memoria is a very well designed adventure game that is neither too challenging nor too easy, and features a surprisingly well crafted story to supplement its many puzzles. And despite some technical hiccups, it manages to remain a memorable experience to the very end. If you want to enjoy a good old fashioned fantasy adventure, you could certainly do worse than Memoria.

  • A great and solid adventure, with well-designed puzzles, characters and story.

  • emoria shies away from too-obscure riddles, keeps things just accessible enough, and has an appealing cast set in a rich fantasy universe.

  • If you are into interactive storytelling, or point and click adventures, Memoria sure is a beauty. Worth checking out, although you need to see the story through to the end to truly appreciate the characters.

  • The story is so lovingly crafted and well told that you’ll want to play on and discover what will happen next, even if you didn’t play the first game, or have no previous interest in the source material.

  • Memoria is probably the best adventure game from Daedalic. Now we’re just waiting for the other episodes from “The Dark Eye” series.

  • With two charismatic characters like Geron and Sadja, Daedalic has achieved its best adventure yet, convincing in all departments but especially in plot, dialogues and quality of the puzzles.

  • CD-Action

    A point’n’click that is old school in a good way – it closely resembles legendary games by Sierra. [11/2013, p.71]

  • It takes over the foundations of their previous game and evolves them, creating a narrative that will take the player deep in the story.

  • With The Dark Eye: Memory, Daedalic Entertainment produces a very classic-style adventure game, which manages to emerge among other same genre titles, trying to give a second life to this kind of game.

  • The adventure genre has a knack for delivering a great story and also a tendency to bog down the players with nonsensical, overly difficult puzzles. In that sense, Memoria delivers on both the best and worst the genre has to offer but in spite of itself, I was able to enjoy the epic tale of the unsung hero and a princess, forgotten by time.

  • It's good to see there are still point & click games coming out that encourage you to think outside the box. Memoria is such game, in which you have to combine various items and use spells to overcome difficult challenges. Although the solution may be hard to find at times, the great quality of the voice actors makes up for it. It's hard to deny Memoria is a good point & click game from a technical standpoint, but it's also quite a memorable experience.

  • Memoria is a breathtaking visual showcase that tells one of the most compelling stories in recent memory. The puzzle complexity is the right mixture of not too easy and not too difficult, but I wish there was a deeper variety considering most of the solutions can be found within a limited number of areas, if not a single one.

  • PC Gamer UK

    An adventure from the old school, but an absorbing example of one, and worth a look. [Dec 2013, p.89]

  • Memoria unfolds in an engaging, expertly paced way, and that, coupled with smart puzzles and the depth of the world, makes Memoria a worthy investment for both fans of adventure games, and the more casual player in the genre.

  • Pelit (Finland)

    The first installment of the series was a nice adventure set in beautiful surroundings. The sequel has that familiar fairy tale feel, but the puzzles and the story aren't nearly as compelling as they were in the previous one. Memoria feels like a game made from scraps. [Oct 2013]

  • It feels like one more step in the right direction for Daedalic, then, and while it’s still in dire need of some truly iconic and unforgettable cast members to define and flesh out its solid handle on the genre, Memoria is another worthwhile investment for both developer and player.

  • The Dark Eye: Memoria is a beautiful point and click adventure game that offers a solid story that grips you from beginning to end. While the characters in the game are interesting, the voice acting is at times very weak and pulls you out of the otherwise well crafted atmosphere.

  • Memoria is an alluring journey nestled in a beautiful setting, but lacks the character depth and narrative focus necessary for true greatness.

  • Fans of The Dark Eye setting will likely have this down to complete their collection. The rest of us get a decent introduction to a setting we've probably not heard of before and might want to check out if we have the time.

  • Visually, we expected a little bit more from Memoria, the new point'n click adventure designed by Daedalic. It shows pretty graphics, but is ultimately fairly standard. The complex and moving story, however, is really good, and the puzzles are varied and well balanced most of the time (it can be difficult and frustrating sometimes).

  • The story payoff is there. Memoria is a good game for adventure gamers who are looking for that payoff and aren’t put off by the game’s occasional dry spells.

  • While the difficulty curve in Memoria is such that you can pick up and play within seconds, it can become excruciatingly frustrating.

  • The fantasy world of Aventuria is bigger and more beautiful than in Chains of Satinav, but it’s all for naught, because Memoria’s flaws are all too familiar.

  • The puzzles don’t always make sense in Memoria to the point that it repeatedly made me quit in frustration. Had it not been for this review, I probably would have uninstalled it within a week. Fans of high fantasy might enjoy The Dark Eye: Memoria more than others; the average gamer will most likely give The Dark Eye the stank eye.

$19.99 $6.26
Title: Memoria
Genre: Adventure, Indie
Released: 29 August 2013
Developer: Daedalic Entertainment
Publisher: Daedalic Entertainment
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
UI Audio Subs
Save 10%

from your next order by using the coupon code Supersaver during checkout!

Use Coupon