Nebuchadnezzar

Nebuchadnezzar is a classic isometric city builder game inviting players to experience the mysterious history and culture of ancient Mesopotamia. In the campaign, players get to rule over influential historical cities filled with magnificent monuments.

Discord

Join the Nebuchadnezzar community on the official DIscord server. Share your cities, ideas, suggestions with other players and the developers.

Gameplay

Build your city while you oversee the manufacturing of different agriculture and goods for your population. Solve problems, prevent population loss, trade with other cities, handle foreign relationships, take care of varying population classes and employee types across various industries and services, and many more. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.

Campaign

Nebuchadnezzar’s main campaign contains more than a dozen historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in the 6th Century bc. Each mission summons a different time period in Ancient Mesopotamian history, providing comprehensive historical experience. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.

Monuments

During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game monument editor giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.

Mods & Localization

Nebuchadnezzar was created with mods and localization in mind. Expand your experience with the full support of mods from new buildings, new goods, production chains, and even new maps, missions, and campaigns. It is almost entirely moddable. Localizing mods will also not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.
Minimum Requirements
Requires a 64-bit processor and operating system
OS: Windows 7+
Processor: Intel i3+ and equivalents
Memory: 3 GB RAM
Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / Intel HD 4000, 1024MB VRAM required
Storage: 2 GB available space
Recommended Specifications
Requires a 64-bit processor and operating system
OS: Windows 7+
Processor: Intel i3+ and equivalents
Memory: 3 GB RAM
Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / Intel HD 4000, 1024MB VRAM required
Storage: 2 GB available space
Minimum Requirements
Requires a 64-bit processor and operating system
OS: Ubuntu 20.04, Arch Linux
Processor: Intel i3+ and equivalents
Memory: 3 GB RAM
Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / Intel HD 4000, 1024MB VRAM required
Storage: 2 GB available space
Recommended Specifications
Requires a 64-bit processor and operating system
OS: Ubuntu 20.04, Arch Linux
Processor: Intel i3+ and equivalents
Memory: 3 GB RAM
Graphics: ATI Radeon HD 6750 / NVIDIA GeForce 320 / Intel HD 4000, 1024MB VRAM required
Storage: 2 GB available space
  • This is quite decent town-building strategy in the old Mesopotamia, focusing on resource and product infrastructure.

  • LEVEL (Czech Republic)

    Well crafted city builder, which takes you through the ages of one the most important parts of the world. Mesopotamia looks beautiful, but the gameplay itself can get both tricky and boring. [Issue#309]

  • This game demands quite a lot from you, but if you’re willing to immerse yourself in micro-management and suffer infrequent frustration from a district gone wrong, you’ll find a brilliant old-school city-builder set in one of the most interesting locales imaginable.

  • Nebuchadnezzar tries to capture the feel of the iconic city builders of the 90's like Pharaoh. While it offers an interesting Mesopotamian setting and some new mechanics regarding space and supply management, it does not provide meaningful challenge and a production level that would make it as iconic. Hopefully, it will be enriched with content from the community in the future as it currently is pretty barebones.

  • Classically styled and rich in detail, Nebuchadnezzar's city-building fun is hindered by micromanagement and trading issues.

  • CD-Action

    Nebuchadnezzar is not as great as Pharaoh, the legendary city builder in whose footsteps it follows. However, it’s an interesting game that will satisfy your desire to build ancient cities, even if it relies too much on burdensome micromanagement. [05/2021, p.40]

  • A solid city builder in the spirit of classics like Caesar and Pharaoh. The complex economic system is challenging but also can get frustrating towards the end. The lack of a sandbox mode is most unfortunate.

  • Nebuchadnezzar is a solid economic simulation game that lacks inspiration. Solely the choice of setting is remarkable.

  • I fear my childhood has prevented me from giving Nebuchadnezzar a fair chance. It was never going to meet my expectations because I was holding it up to a level of quality that few have been able to match in the past 20 years. This isn't a bad game; it just not one that you'll remember in a year, forget a decade. So instead of recommending this, I recommend you instead spend half as much and buy Pharoah instead.

Nebuchadnezzar
19.99 ₳ 9.50 ₳
Title: Nebuchadnezzar
Genre: Free to Play, Indie, Simulation, Strategy
Released: 17 February 2021
Developer: Nepos Games
Publisher: Nepos Games
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Steam Workshop
UI Audio Subs
Spanish - Spain
Swedish
Czech
Polish
Turkish
Ukrainian
English
Simplified Chinese
Japanese
Russian
French
Italian
German
Portuguese - Portugal
Korean
Portuguese - Brazil
metacritic
metacritic
score
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