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Set currency to ADAMinimum Requirements | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 7 64-bit |
Processor: | Intel Core i5 2310 2.9 GHz / AMD FX-6300 |
Memory: | 4 GB RAM |
Graphics: | GTX 550 Ti 1GB/ Radeon 6950 1GB or better |
Storage: | 7700 MB available space |
Recommended Specifications | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 10 64-bit |
Processor: | Intel i5 3570k / AMD FX-8350 |
Memory: | 8 GB RAM |
Graphics: | GTX 770 2GB / Radeon R9 280X 3GB or better |
Storage: | 7700 MB available space |
Frustrations from PC struggles and awkward movement controls were quickly swallowed up in the glorious, but brief adventure that is Rime. Through beautiful environments, clever puzzling, and a soundtrack contending for game music of the year, Rime draws its audience into a truly moving tale that will keep them absorbed in its splendid island world from start to finish.
Rime is gorgeous, gentle and sad journey through a strange land. Let it wash over you. [Issue#263, p.51]
After such a long and troubled development, many feared that RiME would be a failure, but Tequila Works proved that there can be light at the end of the tunnel. With peculiar storytelling, varied puzzles, well-crafted platforming elements and gorgeous presentation, RiME can rival with the unique beauty of Team ICO's games.
RiME is the essence of the Mediterranean soul, with its joys and its toils. Tequila Works is making a name for high quality art direction and aesthetic value, delivering a short but deeply emotional experience with its latest release.
An excellent point of convergence between an adventure, a puzzle game and a platformer, Rime is a visually stunning and memorable experience through a young boys's eyes. A story with some great twists which go beyond the appearances.
When we finished it we immediately started our second playthrough, desperate to find all the collectibles we missed. The fact that the developer has been able to create such an emotional story with such subtlety and restraint is nothing short of genius. You need to play this. [July 2017, p.68]
The process of getting Rime hasn't been easy, but Tequila Works made, it the end, a special and touching adventure. Balanced between puzzles and exploration, RiME has come to stay in a very unique place.
Beneath simplistic puzzles there is a story so heart-touching it’s hard not to get misty-eyed. [Issue#221, p.77]
RiME is a wonderful experience filled with both light-hearted excitement and touching emotional moments. It invokes the old cliché, “I laughed, I cried,” but, of course, that doesn’t do justice to the amount of effort it took to coordinate the vivid yet dreamlike artwork, the fun and easygoing gameplay, and the dramatic musical score. It’s unfortunate that the graphics can be choppy and the movement can be finicky. Otherwise — especially if you value aesthetics over fun — this is an incredibly satisfying title.
Would play it again anytime. There’s so much to discover.
Rime never strays too far from the “indie” trappings of ambiguous narrative, mysterious puzzles in a mysterious land, and a young protagonist incapable of fighting, but it delivers a meaningful and satisfying finale that shook me in a way I was not expecting.
In the Rime adventure there is no talking. For this silent game speaks a wonderfully crafted environment, refined puzzles, a holiday mood and a fresh pace for 3D platformers.
A little more story and gameplay variety would have filled out its generous play time better, but there is plenty of reason for both puzzle and platforming fans to enjoy RiME.
Artistically and visually Rime is very impressive. It is too bad the content and gameplay have gone astray.
Rime is charming enough to warm your heart with its cuteness for a couple of evenings.
This is perhaps the most damning and instructive thing I can say about Rime. Save for its manipulative final moments, I spent the of the entirety of the game completely stone-faced. I felt only a detached appreciation for visuals and music that, because of the monotonous game they envelop, never congeal into something really moving. No giggles of delight, no gasps of wonder, just ... nothing. I didn’t hate Rime. I didn’t love Rime. I played Rime for a while, then later, it ended.
Rime is a middling puzzle platformer with some genuine narrative depth, but the latter doesn't quite justify the former.
If visual quality is what Tequila Works had in mind, three years have been well spent on fabricating a stylish, truly wondrous environment, despite drawing obviously from previous adventure accolades. It’ll likely underwhelm if approached explicitly as a puzzler, but Rime’s brief tale manages moments of genuine poignancy. The PC port is in dire need of patching, however, if such charm is to survive.
Magic, wonderfully sounding and looking, yet just a decent and plain puzzle platformer. Unlike the genre icons, it will entertain you, but you will not remember it for a long time. [Issue#274]
Title: | RiME |
Genre: | Adventure |
Released: | 26 May 2017 |
Developer: | Tequila Works, QLOC |
Publisher: | Grey Box, Six Foot |
UI | Audio | Subs | |
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Arabic | |||
Spanish - Spain | |||
Polish | |||
English | |||
Japanese | |||
Russian | |||
French | |||
Italian | |||
German | |||
Portuguese - Brazil |
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