SOULCALIBUR VI


Introducing the newest entry in the SOULCALIBUR series!
Experience all-new gameplay mechanics with the most beautiful graphics the weapons-based fighting genre has ever seen!
?All-New Battle Mechanics!
Reversal Edge: Block your opponent’s assault and counterattack! A fusion of offense and defense.
Soul Charge: Enjoy a temporary power-up to turn the tide of the battle. Unleash additional attacks in this state!
Wield Lethal Hits to deal huge combo damage and take down fearsome opponents!
?A full assortment of single-player modes!
STORY: Taking place in the 16th century, revisit the events of the very first SOULCALIBUR in Soul Chronicle mode.
? A wide variety of game modes!
Clash with players around the world in Online mode!
Create your own character to suit your tastes in Creation mode!
?Guest Character
Geralt from CD Projekt Red’s Witcher series joins the fray!
Minimum Requirements
Requires a 64-bit processor and operating system
OS: Windows 7, 8.1, 10 (64-bit)
Processor: Intel Core i3-4160 @ 3.60GHz or equivalent
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 1050
DirectX: Version 11
Storage: 20 GB available space
Sound Card: DirectX compatible soundcard or onboard chipset
Recommended Specifications
Requires a 64-bit processor and operating system
OS: Windows 7, 8.1, 10 (64-bit)
Processor: Intel Core i5-4690 3.5 GHz or equivalent
Memory: 8 GB RAM
Graphics: GeForce GTX 1060 or equivalent
DirectX: Version 11
Storage: 20 GB available space
Sound Card: DirectX compatible soundcard or onboard chipset
  • Overall Bandai Namco did a fantastic job resurrecting the Soulcalibur franchise with the 6th version. Finally something other then Tekken or Mortal Kombat on PC. SoulCalibur VI is a fantastic addition to the series that's made it the best it's been in years. It's also great that Bandai Namco finally brought Soulcalibur to PC after all these years. Be warned though, some people have been having too much fun with the male genitalia on the crazily in-depth character creator...

  • Thanks to improvements to details and the extensive solo mode, Soul Calibour 6 is a very good continuation of a Beat'Em Up classic. Soul Calibur is alive! Also on the PC.

  • Soulcalibur VI also brings back its character creator, which plays a key role in the Libra of Souls mode.

  • Despite the shortcomings of the story modes, overall Soul Calibur is exactly what you want out of a fighting game. Solid mechanics, fluid motion, a unique and varied cast of characters, and even a decent character creator thrown on top of everything. If you're into fighting games solely for single player, you may find yourself wanting more out of what you get here. But, if you're in it for online fighting you'd be hard pressed to find a more rewarding experience than trying to best each opponent that comes your way and a more humbling one when you are defeated.

  • SoulCalibur 6 joins Injustice 2 on the front line of modern arcade fighting games. I hope the amazing character editor will only increase its popularity over time.

  • SoulCalibur VI offers plenty of hours of fun, and not just online. Some interesting additions to the gameplay and the new characters make the gaming experience fresh and varied, even if some animation risks to break the flow of combat. Had it not been for the rather unpleasant decision to block Tira as a Season Pass bonus, Project Soul's latest work would have had very few things to complain about.

  • Soul Calibur 6 is most remarkable fighting game of this year. Especially character creation is menu very good and detailed.

  • SoulCalibur VI certainly has plenty of issues, like a lack of extra modes, a few visuals blemishes, the somewhat unimpressive Reverse Edge move, and the usual greedy attitude towards DLC. Nevertheless, it's also a highly entertaining, high-octane fighter that can be enjoyed by greenhorns and veterans alike, as well as being a more than decent revival of the franchise.

  • Soulcalibur VI is a remarkable fighter that deserves much attention, especially if you are a fan of the genre. Although its somewhat low budget, the game has depth in its mechanisms, rich content and it can be enjoyable for both the casual and the experienced player.

  • SoulCalibur VI is a fighting game that's easy to recommend.

  • Soulcalibur VI expands the fighting experience with a brief history lesson surrounding the events of the game. While this does take some time to get used to, it offers some great context while introducing a new method to unlock items. There's a noticeable increase in the game's combat, but offers a familiar experience all-around.

  • Soulcalibur VI is a helluva game, but feels a little bit like The Force Awakens of the Soulcalibur-series: It's trying to ensure you that it's 'really a Soulcalibur game! Really!' And that's nice, but it's also a very safe choice. There is nothing new to be found. There is no surprise at all. It's like old wine in new bottles. That's fine for a competitive fighting game like this one, but somewhere that lack of ambition is bothering me a bit. I will play this game with a lot of pleasure and passion, but I silently hope that the next Soucalibur will bring a little bit more to the table.

  • A fighter with a great roster and exciting brawls, let down by an undercooked singleplayer component.

  • If you just want a fun 3D fighting game with no extras, then Soulcalibur VI is the grand revival of the franchise you have been waiting for. If you want something more, Soulcalibur VI doesn’t offer nearly as much as other fighting games on the market.

  • All in all, Soulcalibur VI is fun, despite all of its problems, and I think it’s all that matters in a fighting game. If we also take into account the developer’s propensity to bring in characters from other games, such as The Witcher or Sonic, it moves the game to another meta-level. And that’s definitely something that players will want.

  • Game World Navigator Magazine

    Soulcalibur had always been relatively accessible fighting series, and now it is even more so: certain moves that previously required multiple button presses are now relegated to shoulder buttons. Still, it doesn’t oversimplify combat, as inertia from miscalculated strike still can drag you out of area boundaries, causing an instant loss. [Issue #233, p.66]

  • No stuttering, no frame drops, no crashes: SOULCALIBUR VI is rather polished. The story modes are intriguing, and Libra of Soul is likely to hold your interest through its entirety. Perhaps even beyond that, especially if you enjoy RPG elements added to a fighting game. A release to check out, for sure.

SOULCALIBUR VI
89.99 ₳ 18.64 ₳
Title: SOULCALIBUR VI
Genre: Action
Released: 18 October 2018
Developer: BANDAI NAMCO Studios Inc., Dimps Corporation
Publisher: BANDAI NAMCO Entertainment
  • Partial Controller Support
  • Remote Play Together
  • PvP
  • Remote Play on Phone
  • Remote Play on Tablet
  • Single-player
  • Multi-player
  • Steam Achievements
  • Steam Cloud
  • Online PvP
  • Shared/Split Screen PvP
  • Shared/Split Screen
UI Audio Subs
Spanish - Spain
English
Japanese
Russian
French
Italian
German
Korean
Portuguese - Brazil
Traditional Chinese
Spanish - Latin America
metacritic
metacritic
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