SPACECOM – a strategic-to-the-bone, starfleet command game in which deception, smart movement, and choices to battle decide victory or defeat.
No coincidence, no luck. Spacecom pushes your ability to strategize with a focus on real-time tactics and planning. Use proven maneuvers learned from military legends or devise your own plans.
Test your wits in a single player campaign, go head-to-head with up to 5 opponents in multiplayer or experiment with new strategies in AI skirmish mode. Most of all, you'll need a bright mind, cunning, and sound tactics.
When the war begins, leave the little things behind and dive into austere soundscapes as you immerse yourself in starfleet command. From now on, what matters is your grasp of tactics and strategy, not how fast you can click. Spacecom is about creativity in planning, not complexity of game mechanics.

Key Features

  • Single player campaign that will test your wit in diverse tactical puzzles
  • Tense multiplayer - dominate up to 5 players per map
  • No coincidence, no luck. What matters is good planning and successful execution
  • Sound designed specifically to trigger strategic thinking
  • Minimalistic visual design inspired by military technology
  • Created to exalt smart thinking over fast clicking


"In a market currently dominated by MOBAs, SPACECOM is set to offer a more nich perspective on strategy. Focused on concise combat roles and managing supply routes, it's all about using limited resources, to outwit your friends." -
"What really strikes me is that all of this is presented in an incredibly minimalistic style.(...) There is none of the distraction of flashy visual effects or incredibly renderedenvironments, this is pure strategy.(...) For me, an advocate of game mechanics above all else, this is as close to pure space strategy as I’ve seen and I’m really looking forward to the finished product." -
"Spacecom is an interesting idea, as a quick-play strategy game. In a genre that tends to frighten off newcomers, Spacecom is poised to be the title that welcomes them in with open arms, avoiding complexity while still offering that classic 4X feeling. " -
Minimum Requirements
OS: Windows Vista
Processor: Intel(R) Core(TM)2 Duo 1.8 Ghz or equivalent
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 9400M 256MB
DirectX: Version 9.0
Storage: 500 MB available space
Sound Card: DirectX compatible
Minimum Requirements
OS: OSX 10.6
Processor: Intel(R) Core(TM)2 Duo 2.2 Ghz or equivalent
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 9400M 256MB
Storage: 500 MB available space
Sound Card: Integrated
Minimum Requirements
OS: Ubuntu 12.04
Processor: Intel(R) Core(TM)2 Duo 1.8 Ghz or equivalent
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 9400M 256MB
Storage: 500 MB available space
Sound Card: Integrated
  • Spacecom is a super-fun strategy game, and a truly unpretentious take on the RTS genre.

  • Spacecom is still fun if you’re not a social gamer, but if you plan to play by yourself exclusively I’d wait and see if it goes on sale.

  • Even though it occasionally gets quite simple, it is absorbing and really challenging on the hardest difficulties.

  • CD-Action

    A strategy game stripped from everything that’s not essential, boiled down to the essence of what’s really important in the genre. [13/2014, p.65]

  • Cool concept, decent multiplayer and horrible AI in the single-player campaign.

  • Spacecom is a well-made space strategy game – minimalistic, bold, and bewitching at first sight. It makes use of simple gaming principles you manage to create sophisticated strategic approaches with, and thanks to them you crush your opponents. For what it is worth, the heart of the game is multiplayer, and few people actually play it.

  • A sound concept that will attract some space strategy fans but currently lacks long term appeal.

  • When systems reach a certain level of complexity, they start prompting greater expectations. Why can't you set rally points to automatically ferry your newly produced units where you need them? Why can't you specify hotkeys for fleets or production centers? Why does everything need to be clicked in order to see what it's doing?

$9.99 $1.20
Genre: Indie, Strategy
Released: 17 September 2014
Developer: Flow Combine
Publisher: 11 bit studios
  • Cross-Platform Multiplayer
  • Single-player
  • Multi-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
  • Steam Leaderboards
UI Audio Subs
Spanish - Spain
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