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Operating System: Windows 10 |
Processor: Intel Core i3-4170 @ 3.7 GHz, AMD A8-7600 @ 3.1 GHz |
Memory: 8 GB |
Hard Drive Space: 5 GB |
Video Card (ATI): Radeon R9 M270 |
Video Card (NVIDIA): GeForce GTX 660 |
VRAM: 2 GB |
Watching our zombie army do our brain-eating dirty work for us was a gaming moment we won't soon forget.
There's a lot to be said about plowing through town with a zombie horde, biting brains. [Dec 2005, p.59]
To give the visual style greater impact Stubbs the Zombie features the best soundtrack this year.
Good, but we crave more. MORE BRAINS! [Feb 2006, p.78]
Probably the best soundtrack ever produced for a game.
Eating the brains of the living to form a massive army of the undead is extremely satisfying, often hilarious, and, unfortunately, almost painfully brief.
If your idea of a rousing good time is cracking open skulls like chestnuts to feast on the goo inside, you'll have plenty of fun with this one. [Feb 2006, p.86]
It's a game that is great to pick up at any time of the day, eat a few brains, and then move on to something else.
Although Stubbs the Zombie stands as a pleasing deviation from today's genre standards, it still doesn't have enough to engulf players in the long run.
Stubbs might be left craving a few more brains and he might have wished that he could have done a little bit more than just feast and fart, but I think that by the time Punchbowl and love have been conquered, Stubbs is reasonably satisfied with the second chance he was given for life and love.
It's a brief ride and the action can become repetitive, but the sharp humour keeps you smiling.
It’s repetitive and lacks any kind of real long lasting game play. This is more of a game to play to pass a bit of time.
In essence, the game mechanics are as rough as a butcher's dog, yet it remains a game that will make you smile, and one that you'll finish - not least because it's so damn short.
Wideload has placed a welcome knee in the groin of the status quo, but by taking its subject too lightly it’s also failed to turn an adventurous prototype into a durable production. [Christmas 2005, p.102]
Comparisons with one of the few other truly anti-hero games, "Destroy All Humans," are warranted - but sadly if you do that, you'll find Stubbs coming up short on pretty much every count.
While most games have you fighting zombies, this one puts you squarely in the rotting feet of one Edward Stubblefield, who one day finds himself slightly undead. [Mar 2006, p.53]
Great premise, but as fun to spend spend time with as a freshly exhumed corpse. [Mar 2006, p.102]
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