Swag and Sorcery

Welcome to Swag and Sorcery, a new streamlined RPG from the creators of Punch Club and Graveyard Keeper! Build your own fantasy village, train and equip your heroes and send them out to collect Swag!


  • Equip your heroes
  • Send them out to fights (up to 3 parties at a time), and closely monitor the swag they get by progressing through levels
  • Pull them out of combat if they're about to die (otherwise they lose their loot)
  • Upgrade the heroes in your village and Repeat


Embark on an epic quest to retrieve the king's missing... suit. He really loves it. Wants it back. Let's put all the heroes into mortal danger for this important mission!

At its core Swag and Sorcery is an epic, ruthless adventure that both RPG and idle game fans will appreciate. There's also a sarcastic cat.
Minimum Requirements
OS: Windows 7
Processor: i5 and up
Memory: 4 GB RAM
Graphics: Dedicated video card is required
Storage: 700 MB available space
Sound Card: Stereo. Play with good stereo.
  • Overall, Swag and Sorcery is a great game. There are a few kinks along the way, but it doesn’t take itself too seriously and offers some truly fun gameplay. It’s definitely worth your time and money.

  • Swag and Sorcery flirts with both micro managing and idle mechanics without excelling at either. While it’s initially engaging, its main gameplay becomes stale quickly leading to a grindfest where the reward is more grinding. You'll eventually encounter overwhelming enemies and bosses that require more grinding, but little to do while you wait for your heroes to return from their journey.

  • A resource management game that’s easy to pick up and doesn’t take a lot of thought to play, but unfortunately lacks depth and becomes stale after a minimal amount of time spent with it.

  • Swag and Sorcery tries to take the Punch Club formula to the extreme, but without succeding.

  • For Swag and Sorcery barely qualifies as a game. I don’t know what it is, an elaborate practical joke, shovelware cash grab, or experiment gone wrong. I urge gamers to stay away from it, don’t go down the same dark hole I did. And I implore its developers, all developers really, to learn from these mistakes. This is the exact lack of interaction that makes games bad. This is the recipe for failure, and in the future, it should be used as a road map of precisely what not to do in game design.

Swag and Sorcery
12.99 ₳ 5.85 ₳
Title: Swag and Sorcery
Genre: Adventure, Indie, RPG, Simulation, Strategy
Released: 9 May 2019
Developer: Lazy Bear Games, Uroboros Games
Publisher: tinyBuild
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
UI Audio Subs
Simplified Chinese
Portuguese - Brazil
Spanish - Latin America
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