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Requires a 64-bit processor and operating system | |
OS: | Windows 8.1 64bit or Windows 10 64bit |
Processor: | Intel Core i5-2500 / AMD Ryzen 3 2200G |
Memory: | 8 GB RAM |
Graphics: | 1 GB, GeForce GTX 660 / AMD Radeon RX 540 |
DirectX: | Version 11 |
Storage: | 10 GB available space |
Sound Card: | DirectX 11 compatible sound card with latest drivers |
Additional Notes: | Requires a 64-bit processor and operating system |
Recommended Specifications | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 10 64-bit |
Processor: | Intel Core i5-6400 / AMD FX-6300 |
Memory: | 8 GB RAM |
Graphics: | GeForce GTX 1060 / Radeon RX 580 |
DirectX: | Version 11 |
Storage: | 10 GB available space |
Sound Card: | DirectX 11 compatible sound card with latest drivers |
Additional Notes: | Requires a 64-bit processor and operating system |
The Suicide of the Rachel Foster is a masterpiece in atmospheric storytelling. The slow-paced unveiling of the truth is crafted meticulously, and whilst the ultimate ending is a little disappointing, that doesn’t make the journey any less thrilling. The game knows exactly how to manipulate emotions and does so throughout. Equal parts intriguing, frightening, disturbing, and thrilling, The Suicide of Rachel Foster sets a new high-bar for the already strong first person exploration genre.
It’s not perfect, but The Suicide of Rachel Foster is certainly up there with the best in its genre.
The Suicide of Rachel Foster is a fascinating interactive thriller that manages to treat extremely delicate issues such as suicide, depression, and love with extraordinary tact. The writing is always on point, even if near the end of the adventure the events appear perhaps a bit rushed. In any case, the game developed by One-O-One Games manages to leave its mark by making us, the players, think about the consequences of our actions in other people’s lives.
The Suicide of Rachel Foster is an awesome and unsettling "Italian Giallo" set in an abandoned hotel that recalls the one seen in Shining, rich with details that tell a story of love and tragedy.
A captivating trip to a mountain hotel with a surprise is perfectly written and directed. Suicide of Rachel Foster is short but impressive walking simulator. [Issue#302]
Mystery thriller in a deserted hotel, delivering interesting characters as well as tense dialogie.
Anyone who likes walking simulators or solid mysteries will likely be satisfied with The Suicide of Rachel Foster. It's got a well-written story and is set in a convincing location. It's also very easy to blow through in a single evening in lieu of watching a similar movie.
The Suicide of Rachel Foster is an engaging and pulse-pounding look at a family's dark past set in a fabulously spooky abandoned hotel.
Packed with droves of tension and atmosphere, The Suicide of Rachel Foster will keep you on your toes. Even when nothing awaits you around the next corner other than an empty corridor, you’ll find yourself constantly looking over your shoulder, expecting the worst at any moment. And with a twisting, gut-wrenching story spanning past and present, it’ll keep you glued to your screen until the credits roll.
The Suicide of Rachel Foster tackles some tough issues but in a respectful way. Surrounding it is a mystery that will intrigue and surprise right to the end.
Graphics aren’t up to modern standards, and you’ll visit the same locations over and over again – but it’s not all that bad. What really stays with you are finely written characters of this game and well-paced anxiety buildup. [Issue#243, p.56]
Turning a blind eye to some uncertainties, the one to discover the past of Nicole and Rachel remains a journey that is still worth taking.
If you can forgive a terrible ending, then perhaps The Suicide of Rachel Foster is for you. Otherwise, better take a rain check on your reservation at the Timberline Hotel.
The Suicide of Rachel Foster is primarily focusing on its chilling atmosphere and a subtle writing between two characters rather than spread jump scares everywhere as we're used to with most of horror games. Gameplay-wise, the game might seem a bit classic though and the protagonist is too sluggish.
The Suicide of Rachel Foster is a good thriller, which deals with strong and difficult themes. Due to the good writing and successful atmosphere, we recommend giving it a chance.
The Suicide of Rachel Foster is an interesting game. There are many ways to approach and critique it that will reveal myriad facets to it, and this is but one observation of narrative discourse. Within this subgenre, it stands on the shoulders of giants or at the very least tall minotaurs. But it doesn’t quite deliver the all-encompassing experience it might hope to.
Uncovering the past has its ups and downs in The Suicide of Rachel Foster. While not a horror game, it only needed a slight nudge to become one and it would have been better for it. At least its roomy hotel setting is nice to explore, even if the world needed more detail and excitement.
Small issues aside, The Suicide of Rachel Foster is a truly riveting thrill ride. The story plays out perfectly in the first-person narrative video game medium. You owe it to yourself to discover the secrets of the Timberline Hotel - just make sure you've got a few hours spare, because you're not going to want to put it down once you've started.
Flirting with delicate subjects, The Suicide of Rachel Foster manages without excessive pathos to tell us a gripping and disturbing story. It sometimes turns the player into an inactive spectator, perhaps a little too much, but we enjoyed exploring this decaying hotel that holds a major place in the game. The adventure is not very long, but it's long enough to become attached to the characters.
From user reviews it seems like I may be in the minority… but for me it just isn’t worth it. It’s a short experience (though feels far longer than it needs to be) and I think your money would be spent elsewhere.
Quotation forthcoming.
After all was said and done, The Suicide of Rachel Foster remains an intriguing story exploration game with great suspense, and I felt that the conclusion justified the journey. However, despite being captivating at times, I did wish the truth revealed would’ve conveyed more of a message and less of a story.
The Suicide of Rachel Foster has all the ingredients to create a good mystery story: a mountain hotel, a family tragedy, death and a past to uncover. And yet, we arrive at the end somewhat disappointed, thinking that many of the answers are somewhat capricious and unconnected with the information the player handles.
This adventure borrows liberally from some obvious role models, but fails to live up to their examples, despite innovative audio mechanics.
This is a good interactive thriller, with a great story and some clever design… although it doesn’t make the most of them. If you like this type of game and you’re just looking for a new alternative, you’ll enjoy it.
On paper, The Suicide of Rachel Foster promises a spooky ghost tale grounded in the drama of a family driven apart. While some of that potential is eventually made good on, the road there is a bit too bland and unengaging to make the whole experience shine as brightly as it should.
Neat set design aside, The Suicide of Rachel Foster‘s middling, unremarkable progression (not to mention some odd characterization in parts) don’t quite gift the experience with the tension and unease it’s so obviously seeking.
It seems like the writers had solid ideas for the beginning and the end of – but not quite for the middle of the story. Ultimately it is very straightforward, lacks twists and false leads. [04/2020, p.60]
Quotation forthcoming.
I find about 80 percent of this game incredibly compelling, and if you don’t focus on the progression of the story or the ending, there are amazing moments here. The unfortunate part is that narrative games live and die by, well, their narratives. Still, I’m glad I played it. I find some sort of weird excitement in being monumentally disappointed by stories — they give me context on what we appreciate in the titles we do enjoy. So if you are like me, The Suicide of Rachel Foster might just be worth your time.
With inspiration taken from What Remains of Edith Finch or The Vanishing of Ethan Carter, The Suicide of Rachel Foster is clearly sub-par relative to those games, to the point where it's difficult to recommend it for any reason, even if the story isn't that bad.
Regrettably, the revelations the story builds to are obvious, and the characters are not charismatic enough to transcend the limitations of the plotline.
The Suicide of Rachel Foster tackles challenging subject matter and bravely invites comparisons to recent indie favorites, but all the ambition in the world can’t make up for an unengaging story, clunky gameplay, and some unfortunate tone-deaf moments. If you loved Gone Home or Firewatch, you’re better off just playing them again – Rachel Foster is a ghostly shadow of those classics.
While audio issues stop it from reaching its full potential, The Suicide of Rachel Foster is a dark and intriguing walk-em-up that will keep fans of the genre on their toes. Just be ready to weather some frustrating technical problems to get to the good bits.
In the end, The Suicide of Rachel Foster feels like the quintessential first draft of a horror/drama flick latched to a graceless gameplay template. The excitement and deliberate pacing early on suggest learning from the industry’s best exemplars. Ominous warnings suggest ghosts are roaming The Timberline’s halls. As it progresses, however, uncoordinated game design and tonally-tangled storytelling turns that engagement frozen stiff. Like walking through a grand hotel with years of decay, you can’t help but wonder how it could fare under new management.
A larger problem: the sense that The Suicide of Rachel Foster is messing around with borrowed ideas it never quite understands. [Issue#343, p.118]
It's clear by its impressive visuals and polish that the developers truly put a lot of work into The Suicide of Rachel Foster. The game is mostly let down by plot, which robs the entire experience of any sense of tension, in turn making the game simply not effective as a horror experience.
The Suicide of Rachel Foster builds a haunting hotel, but fills it with an insensitive story ill-equipped to deal with the issues it covers.
Though the atmosphere is beautiful and the sound design is immersively eerie, plot holes and disturbingly accepted character choices greatly hinder this walking simulator.
A mediocre melodrama, awkwardly written into a shoddy walking simulator, its few bright ideas are poorly fleshed out and ultimately destroyed with a rubbish ending.
Title: | The Suicide of Rachel Foster |
Genre: | Adventure, Casual, Indie |
Released: | 19 February 2020 |
Developer: | ONE-O-ONE GAMES |
Publisher: | Daedalic Entertainment |
UI | Audio | Subs | |
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Spanish - Spain | |||
Polish | |||
English | |||
Simplified Chinese | |||
Japanese | |||
Russian | |||
French | |||
Italian | |||
German | |||
Korean | |||
Traditional Chinese |
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