The Swords of Ditto: Mormo's Curse

The Swords of Ditto is now reimagined, retuned and rebalanced in the new expansion, Mormo's Curse!
With new areas to explore, new Toys of Legend to find, no more permadeath (unless you want it), and many new features, Mormo's Curse takes the original release of The Swords of Ditto and reworks it in every way imaginable.

The Swords of Ditto: Mormo's Curse is a roguelite action RPG that creates a unique adventure for each new hero of legend in the relentless fight against the evil Mormo.

Explore a delightful but dangerous overworld, brave menacing dungeons, and improve your hero in a charming village, during your quest to overcome the evil that plagues the island. Unleash the mystical Sword of Ditto and grab a co-op friend for an unforgettable adventure filled with delightful characters, extraordinary loot, and heroic battles! Roguelite + Adventure RPG: Each adventure becomes its own legend, both distinct from those that came before it and part of a heroic legacy that bind together. The deeds, successes, and failures of each hero's adventure have implications for those that follow including the ability to find weapons and recover loot from history’s fallen heroes.

Solo & Local Co-Op:

Battle Mormo and her evil armies alone or summon a brave friend to take up arms alongside you in local co-op mode. Fear not, even less experienced adventurers will find help from their fellow heroes through the magic of a good old-fashioned revival hug! Weapons, Items, & Stickers: Wield the traditional sword and bow combo alongside the decidedly less traditional vinyl record Frisbee, magic golf club, and colossal foot from the heavens to put Mormo and her legions back on their heels. Collect and equip stickers to boost up your hero and add perks to their gear to become powerful enough to banish the wicked sorceress.

Main Quests and Secret Side Missions:
Approach your legend however you see fit by battling through dungeons in any order, completing side missions through dark caverns and deep wells, or confront Mormo right from the start for the ultimate challenge.
Minimum Requirements
OS: Windows 7/8/8.1/10 x86/x64
Processor: Intel Core i5-3210M (2 * 2500) or equivalent
Memory: 4 GB RAM
Graphics: Intel HD 4000
DirectX: Version 9.0c
Storage: 1 GB available space
Additional Notes: Some integrated cards have an issue with memory and may not launch the game
Recommended Specifications
OS: Windows 7/8/8.1/10 x64
Processor: Intel Pentium G3250 (2 * 3200) or AMD Phenom 9850 Quad-Core (4 * 2500) or equivalent
Memory: 8 GB RAM
Graphics: GeForce GTX 460 (1024 MB) or Radeon HD 6850 (1024 MB)
DirectX: Version 9.0c
Storage: 1 GB available space
Minimum Requirements
OS: OSX 10.11 or higher
Processor: Intel Core i5-3210M (2 * 2500) or equivalent
Memory: 4 GB RAM
Graphics: Intel HD 4000
Storage: 1 GB available space
Additional Notes: Some integrated cards have an issue with memory and may not launch the game
Recommended Specifications
OS: OSX 10.11 or higher
Processor: Intel Pentium G3250 (2 * 3200) or AMD Phenom 9850 Quad-Core (4 * 2500) or equivalent
Memory: 8 GB RAM
Graphics: GeForce GTX 460 (1024 MB) or Radeon HD 6850 (1024 MB)
Storage: 1 GB available space
Minimum Requirements
OS: Ubuntu 18.04 LTS
Processor: Intel Core i5-3210M (2 * 2500) or equivalent
Memory: 4 GB RAM
Graphics: Intel HD 4000
Storage: 1 GB available space
Additional Notes: Mint 18.3 x64 has worked in test, but is not officially supported by GameMaker Studio.
Recommended Specifications
OS: Ubuntu 18.04 LTS
Processor: Intel Pentium G3250 (2 * 3200) or AMD Phenom 9850 Quad-Core (4 * 2500) or equivalent
Memory: 8 GB RAM
Graphics: GeForce GTX 460 (1024 MB) or Radeon HD 6850 (1024 MB)
Additional Notes: Mint 18.3 x64 has worked in test, but is not officially supported by GameMaker Studio.
  • With so much to see and do, Swords of Ditto is a heart-warming adventure I simply can’t get enough of.

  • Due to the great graphical style, I can still imagine Swords of Ditto as a nice family adventure in which parents play with their children together.

  • The Swords of Ditto is a charming adventure, very enjoyable and almost a must-have if you're playing it with friends.

  • Cute and relatable, and very enjoyable in small, perfectly formed chunks. Much like each new Sword of Ditto!

  • The Swords of Ditto is a great adventure, a stylish mashup of 2D Zelda and roguelike games.

  • The Swords of Ditto is charming, humorous, and fun to play. It's not the biggest game, but its generation-crossing story makes you feel like you're a part of its world's history.

  • A very сute game you can enjoy for 10 hours or even more.

  • Swords of Ditto is a really cute dungeon crawler with pretty simple yet challenging game mechanics that will hold until the very end.

  • Despite a repetitive level-design and an obvious lack of a proper scenario, The Sword of Ditto is both lovely to watch and to listen to. Nicely paced and crafted, it’s even better when played in coop.

  • Familiar, lightweight but almost impossible to dislike, this is an effortlessly enjoyable action RPG.

  • A charming Roguelite that offers more challenge and secrets than it initially lets on.

  • CD-Action

    It blends Zelda with roguelikes, but manages to add some elements of its own. If you enjoyed Enter the Gungeon or Crypt of the Necrodancer, you should definitely check The Swords of Ditto out. [07/2018, p.83]

  • The Swords of Ditto is a colorful and charming little roguelite adventure that is just delightful to play. Outside of some reservations about the forced time limit restricting our exploration, the game is a lighthearted and fun time either alone or with a friend.

  • The Swords of Ditto’s repetitive nature grinds after a few playthroughs, but it’s a journey worth taking at least a few times.

  • Wonderful to watch and to hear, The Swords of Ditto is a well-made title but is far from the perfect expression of the roguelike genre. The main problem? The feel of repetetivity in some dungeons, bosses and enemies. The procedural generation used by the developers in these cases is not always enough and its flaws overshadow a bunch of great ideas.

  • A dungeon-crawling RPG, that while unspectacular, is nonetheless worth the time and effort needed to tackle its ordeals head-on.

  • While it needs a little refinement, The Swords of Ditto is sure to delight, whether played on your own or with a friend.

  • Edge Magazine

    It's not going to change your life, but for a dozen or so hours, this genial adventure might just make it a few shades brighter. [July 2018, p.120]

  • The Swords of Ditto is a charming RPG let down by its fumbled roguelite mechanics. A single playthrough can be an absolute blast, but its answer to victory can leave the experience feeling hollow.

  • This is a game that knows it’s nothing more than light-hearted fun, and there’s absolutely nothing wrong with that. Sure, it can feel a little too cheesy to be palatable at times, but the developers have cooked up a perfectly satisfying meal for the enjoyment of you, your great-grandchildren, and your great-great-grandchildren after them.

  • A different roguelite, beautiful artistically, with ingenious mechanics but bored with time.

  • The Swords of Ditto mines a shining gem out of a combination of lighthearted art, dry humor, and delightfully Zelda-esque gameplay. This indie title hooks you early and keeps you playing long after you’ve first been slapped around a bit, despite its many quality-of-life quirks.

  • Although the main premise of The Swords of Ditto is appealing when we spend a few hours in it it's feels a little bit tedious.

  • The Swords of Ditto has not succeeded in entering the heart.

  • While indisputably overflowing with cartoonish charm, the more tedious aspects of The Swords of Ditto's design prevented me from fully engaging with everything it has to offer.

  • It is cute and unique (with a very quirky script) but it still needs more tweaking from the developers. I personally would wait for further updates before I jump back into this game (and die multiple times over again), but if you are willing to keep in mind that it is still a ‘work in progress’, then give it a go because overall it is still a fun game to play.

  • For all its wonder and remarkable variety, where even after a dozen attempts at adventuring through the world of Ditto no two versions ever look the same, it’s overly punishing when it doesn’t need to be. Especially when exploration is concerned. And keeping you several steps behind the threat, never powerful enough to feel like a true hero, feels slightly off. Fun, charming, but ultimately frustrating.

The Swords of Ditto: Mormo's Curse
$14.99 $6.75
Title: The Swords of Ditto: Mormo's Curse
Genre: Action, Adventure, Indie, RPG
Released: 24 April 2018
Developer: onebitbeyond
Publisher: Devolver Digital
  • Single-player
  • Multi-player
  • Co-op
  • Steam Achievements
  • Steam Cloud
  • Full controller support
  • Shared/Split Screen
  • Remote Play on Phone
  • Remote Play on Tablet
  • Remote Play on TV
  • PvP
  • Shared/Split Screen PvP
  • Shared/Split Screen Co-op
  • Remote Play Together
UI Audio Subs
Spanish - Spain
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Portuguese - Brazil
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