There Came an Echo

***Note: There Came an Echo, though designed primarily for voice commands, is fully playable without them.***
Ender Wiggin. Admiral Ackbar. That dude who commands the G.I. Joes. These totally rad commanders knew that battles are won not by a single footsoldier, but by issuing precise commands that put their units in position to achieve victory.
In There Came an Echo, follow in those commanders' footsteps by giving orders to Corrin Webb (Wil Wheaton) and his squadmates in a unique real-time strategy experience. Using an advanced voice recognition system, direct your units through a variety of mission types against foes armed with futuristic energy weaponry and personal force fields. Make your move with standard commands ("All units, advance to Bravo 3!") or utilize custom variants to express your unique personality ("Everyone, do the worm over to Buttface 3!"). Keep it classy, folks.
Follow a complex, character-driven sci-fi plot: Corrin, an ordinary cryptographer, is thrown into a deadly game of secret agendas when a group of mercenaries tracks him down in Santa Monica, California. Guided by the mysterious Val (Ashly Burch), Corrin must escape from a foe with seemingly limitless resources and discover what secrets his own unbreakable algorithm, Radial Lock, is safeguarding...information that, if released, will rattle the very foundations of reality itself. Also starring Laura Bailey, Yuri Lowenthal, Cassandra Morris, Rachel Robinson, and Cindy Robinson.
Key Features:
  • Experience an epic single-player campaign that focuses on plot and character development over the course of the game
  • Utilize a robust voice command system, or use standard keyboard/mouse/controller methods
  • Customize every command, unit, and location in the game to literally any word or phrase
  • 20+ track original score by phenoms Ronald Jenkees and Big Giant Circles
  • Numerous language models supported, including various English-language accents and foreign languages!

(Note: if your Intel® RealSense™ needs updated firmware to function properly, please see instructions in this thread:
Minimum Requirements
OS: Windows Vista 64-bit
Processor: 2 GHz Dual Core
Memory: 4 GB RAM
Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
DirectX: Version 9.0
Storage: 8 GB available space
Recommended Specifications
OS: Windows 7 64-bit
Processor: 2 GHz Dual Core (Intel Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
Memory: 8 GB RAM
Graphics: NVIDIA GeForce 9000 series / ATI Radeon HD 3000 series or greater
DirectX: Version 9.0
Storage: 8 GB available space
  • Sure, its story can get a bit incoherent, its non-voice controls are awkward, and there are moments of spotty voice-recognition, but the good greatly outweighs what little bad there is. If you’ve found yourself bored with all of the monotony and nonsense surrounding recent titles, you’d be doing yourself an injustice not giving There Came an Echo a shot.

  • The voice recognition controls are probably the best any video game as incorporated, and certainly recommended over traditional controls. However, the overly abridged story paired with limited gameplay can't help but mark this venture as a work still in process.

  • There Came an Echo with its surprisingly effective speech recognition is pure immersion. But it definitely could be more challenging, offering more tactical depth and more content in general.

  • I’m happy that Iridium Studios continues to try new and unusual things, and I’ll even say that when the audio interface actually worked for me, it made the missions feel much more involving (perhaps because it made them feel more like multiplayer missions). But the game was far too short and far too broken for me to recommend it.

  • A good idea implemented in a game that could have been better. Aside from the novelty of the voice control and good acting There Came an Echo is quite a forgettable tactical game.

  • There Came an Echo is hardly a full-fledged commercial game. It is more like a cool 3-4-hour proof of concept which shows you that yes, you can make a good strategy game fully controlled by voice.

  • There Came an Echo is a simplified tactical game with the best voice recognition software ever included in a videogame. Unfortunately the simplification seems too heavy and the voice gimmick is both not perfect and not that entertaining on his own.

  • Voice control just isn’t an improved method of input over just pointing at something and making it happen, but the effort is a worthy one.

  • A worthy experience, but it's lacking in too many minor areas to achieve greatness. While the voice-controlled strategy gameplay is engaging, it does lead to some design hiccups. While the narrative is entertaining and even intellectually demanding at times, it just as easily falls into navel-gazing jargon. While the technology is impressive, it feels like it belongs in a much bigger game.

  • Edge Magazine

    Feels like a proof of concept for a much more substantial, and refined, counterpart. [Apr 2015, p.120]

  • There Came an Echo tells a very good story, supported by an excellent cast of voice actors, but the game definitely fails to deliver.

  • CD-Action

    Switch off voice recognition in the menu and you’re left with a run-of-the-mill budget game that doesn’t have much to offer. [05/2015, p.72]

  • Games Master UK

    The voice-controlled novelty wears off to reveal a short, broken strategy that'll leave you speechless. [May 2015, p.78]

  • Though the plot is poorly delivered, it provides an appropriate context for the role you assume as the omniscient commander. There is an eerie sensation when you realise your PC is actually listening to you. Unfortunately, far too often, it simply isn't.

There Came an Echo
$14.99 $4.26
Title: There Came an Echo
Genre: Indie, Strategy
Released: 24 February 2015
Developer: Iridium Studios
Publisher: Iridium Studios
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
  • Full controller support
UI Audio Subs
Spanish - Spain
Simplified Chinese
Portuguese - Brazil
Traditional Chinese
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