Tribes of Midgard

The Witch Saga is now live! Brave the cold depths of Niflheim on your journey to save a god from the realm’s tyrannical ruler! Forge new Weapons, don new Armors, consume new Meals and wield powerful new Runes on your epic quest!
When not out adventuring, relax and take some time to expand your settlement by building bigger and higher than ever before! Farm to grow your own ingredients to sustain your tribe. Discover Saplings out in the wild to defend. All this and more awaits you in the Witch Saga!

Save The Day, Your Way:

Travel across procedurally generated worlds by land and sea to harvest resources, gather loot, craft powerful Weapons, level up your Einherjar, chase chickens, and complete hundreds of challenges to unlock new rewards in the most colorful Ragnarök you’ve ever seen!
Because one Game Mode was not enough, we made two!
Survival Mode: This mode lets you take your adventure to the far reaches of Midgard at your own pace. Explore, craft, and build your perfect Viking home anywhere you see fit through your mighty Allforge. Choose among 90 skills as you level up and fight your way up the Jötunn food chain until you can face off against the all-powerful Ancients and discover what awaits you at the end of your epic Saga.
Saga Mode: This fast-paced, time attack mode requires you take on the forces of Ragnarök before the endless winter takes hold. Unlock and specialize among 8 unique classes to defend the Seed of Yggdrasil, fortify your Village and stop your enemies every nightfall for as long as you can. The greater your accomplishments, the greater your rewards when you take the Bifröst to return to Valhalla!

Face Colossal Threats:

The bigger they are, the harder they’ll fall! And trust us—they’re pretty big!  
Descending from Valhalla, your Einherjar starts with nothing but a loincloth and a save the world attitude. Stand against the ever-looming threat of the gigantic Jötnar, and the even more threatening Ancients that command them. Unleash mighty Spells contained within your Weapons, block incoming attacks with your trusty Shield, and time your evades in this action-packed gameplay against these screen-filling baddies!

Forge Your Viking Legend:

You are in control of your own destiny, Einherjar!
Create unique character builds by leveling up and choosing game-changing abilities from the Norse gods. Hunt rare resources and loot powerful Runes that will modify your playstyle in surprising ways. Complete in-game events, sail boats across the oceans, take on NPC quests, and raid dungeons to grow your legend further! Or simply fish! Not only are you up for the challenge, this is what you were chosen to do.

Rally The Tribe:

You don’t have to do it alone, save some glory for the rest of us!
Adventure solo or form a tribe of up to 10 players in online PvE co-op. Play together to build a functioning village, complete with formidable defenses, towering structures and top-of-the-line crafting stations! Or just an aesthetically pleasing Viking homestead with some well-earned decorations! The game difficulty adapts to the amount of players in a world. Note that we recommend taking on Ragnarök with a tribe of four or more.

Keep Up the Fight:

Never has the end of the world been so bright and fun!
Continuous free updates    and limited time Festive Events bring even mightier treasures to the endgame. Play to accumulate Golden Horns and redeem them to unlock a myriad of recipes, including Starter Kits, Runes and Equipment, to make each new session more rewarding. Progress through the Season Track and complete hundreds of challenges for even more. Make each saga your own by wearing your best costumes and bringing your cutest pets along!
Minimum Requirements
OS: Windows 7 64 Bits
Processor: Intel Quad Core i5-2300 or AMD FX-6300
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 560 (1GB) or AMD Radeon HD 7770 (1GB)
DirectX: Version 11
Network: Broadband Internet connection
Storage: 8 GB available space
Sound Card: DirectX® Compatible
Recommended Specifications
OS: Windows 10 64 Bits
Processor: Intel Quad Core i5-2300 or AMD FX-6300
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 780 Ti/970 (High Settings) and 1070 (Ultra Settings) or AMD R9 290/AMD RX480 (High Settings)
DirectX: Version 11
Network: Broadband Internet connection
Storage: 8 GB available space
Sound Card: DirectX® Compatible
  • Tribes of Midgard has absolutely sunk its fangs into my leg, and I’m not even trying to shake it off at this point, if anything, I’m kind of happy to have a game I’m this taken with. The mix of genres is done masterfully, and the potential here is off the charts. That’s to say nothing of the fact that it’s hard-as-nails, is going to be getting loads of updates, and is also rather pretty to look at too. If any of this sounds good to you, I implore you to dive on in, you won’t regret it.

  • With a large map to explore and progression that is smooth and inviting to even beginner survival gamers, Tribes of Midgard is a great fit for those who have wanted to immerse themselves in open-world exploration but have been nervous to try hardcore titles like Valheim. With a focus on the magic and fantasy of Viking mythology, this game is also a great fit for younger audiences who want to play with friends. Tribes of Midgard offers players engaging survival mechanics with unique design choices that make gameplay a rewarding experience. With a few expansions to the base building options, Tribes of Midgard would be a well-rounded and unique option for survival-style gameplay.

  • Tribes of Midgard struggles with an outside force it has no control over that prevents it from being near perfect; it requires friends to play with. Alone, or with strangers who don’t work together there is just too much going on at once, making the game feel like an endless assault of chores that need done right away. But if you can get a regular group, taking down the seasonal boss is totally worth the effort.

  • It is not often that a game attempts to fuse elements from so many genres. Usually, the result weakens the overall experience but Tribes of Midgard is that rare exception, a game in which all the disparate parts resonate and reinforce each other. The early levels can grow a bit repetitive but exploration, crafting, and combat continue to engage throughout. Tribes of Midgard should appeal to fans of action RPGs, survival games, co-op PvE and of course, the rich tapestry of Viking combat, lore, and culture.

  • Tribes of Midgard isn’t going to be for everyone. The solo experience features all of the intensity that comes with the time crunch, but very little of the fun, and it’s certainly not for players who might be looking for another chill Valheim-like viking experience. But for what it sets out to do, it executes it well. Tribes of Midgard successfully evokes that feeling of setting out as a united tribe in its multiplayer sessions, and the heart of the game lies in sharing the burden of fighting that ticking clock and hoping that you can all pull together in time to beat the odds.

  • Is Tribes of Midgard fun? Yes. Is it all it can be? Not yet, but there's hope. This is the first of several scheduled seasons. We don’t have long to wait for more content either. Season 1 has a mid-season patch scheduled for September, followed in November by Season 2. ToM has room for growth, and those upcoming seasons may hold that one piece of the puzzle that gives Tribes of Midgard the longevity it deserves.

  • A mashup of many genres, Tribes of Midgard manages to do many things well. It does ask a great deal from you, and it offers little in the way of instruction, but if cooperation and discovery under pressure is your jam, this is the game for you.

  • Tribes of Midgard has some great ideas, but the cosmetic rewards, short skill trees and difficulty in unlocking new classes makes it feel a little “early access”.

  • A sophisticated mix of building sim, exploration, hack & slash and tower-defense in a lovingly designed variant of Norse mythology.

  • While some problems can be overlooked, the half baked ideas, bugs, and overall unbalanced experience keep excitement to keep playing in check.

  • Its world, art-style, exploration, and hack-n-slash combat are super fun, but these feel hampered by Tribes of Midgard’s key conceit as a tough tower defence game. Increasingly long nights mean you get little and less time to explore, and this is exacerbated by growing demands on resources. Instead, Tribes of Midgard would have made a better open-world game—its procedurally-generated Norse realm is so explorable. I would gladly play Tribes of Midgard more if I wasn’t bound to the settlement as much, and I hope that’s a mode that could be explored in the future.

  • Tribes of Midgard is trying to do a lot and implements some new and interesting mechanics in the process; unfortunately, the balancing and day/night cycle could use a little ironing out before it’s worthy of Valhalla. Still, it deserves your time and attention now, especially if you’re a fan of swiftly getting a system down perfectly and don’t mind repeatedly dying in an effort to achieve that. Once Tribes of Midgard comes into its own — and it will — it’s safe to say it’ll be a pretty addicting experience.

  • Tribes of Midgard is a great concept, but half-baked mechanics and design decisions prevent it from reaching the triumphs it could.

  • When you're playing with your whole clan, Tribes of Midgard is an exciting, hectic, co-op rush to hold off enemies and the elements – It's just a bit too unforgiving if you want to go it alone. Slaying a mighty jotun and racing against the coming of Ragnarok makes for plenty of Norse-flavored fun, but I longed for the chance to explore and interact with its world and systems with less constant upkeep, and at my own pace.

  • Tribes of Midgard is a good compromise between team play, exploration and survival. A sandbox with an intriguing setting, albeit artistically uninspired, which offers a type of approach to the genre by virtue of accessibility and cooperation: in short, the shy but dignified starting point for Norsfell. A team that thus sets foot in a market that is quite inflated in itself, laying the foundations for an experience that - if duly supported, especially in terms of content - could prove to be an excellent opportunity to engage in fierce survival challenges with friends. However, it remains a not very bold title on the action front, and the same can be said for its aesthetic identity, still too weak to stand out properly.

  • Tribes of Midgard has a lot of interesting ideas and systems, but it seems to fall short on implementing them all in a way that provides a better gameplay experience. The game, which is clearly designed to be played in a group, plays better with a custom lobby, where all the barriers imposed by the story mode are lifted, allowing the player to actually enjoy the game. The graphics and music are pleasant and never tiring. Sometimes less is more.

  • Tribes of Midgard is a well-polished, accessible experience. Allowing up to 10 players to take part, the game runs well on most hardware and is easy to pick up and play. The biggest concern is how unenjoyable the game is alone.

  • After a few hours of playing, you quickly realize that Tribes of Midgard is trying too many genres at the same time and doesn't follow through on its ideas. This RPG-inspired survival Rogue-Lite offers some great things, but too many game systems lack depth to engage players. The excessive simplicity of the combat mixed with a loot and a minimalist crafting hard to forget the redundant and unbalanced structure of the experience. There remains a sympathetic and pleasant universe to explore. Too bad it is impossible to do it at your own pace, because it is mandatory to join the camp after dark.

  • Tribes of Midgard's quality is largely dependant on what the player enjoys but not in the traditional sense. It's a sort of all-or-nothing enjoyment where those that like making a task list and scratching off objectives will find something worth spending hundreds of hours in, but those that are on the other end of the spectrum will find it dull. If the player is that specific type of person, Tribes of Midgard will be well worth the investment, but if not, things may start to feel stretched a bit thin.

  • Tribes of Midgard has a lot of interesting concepts, from Norse Mythology inspirations to facets from other genres. Unfortunately, it's dragged down by poor pacing and rushing just to complete objectives. It's better if you have friends who also enjoy it. Unfortunately, as a solo player, you'll start wondering if there's anything else to look forward to.

Tribes of Midgard
$19.99 $9.50
Title: Tribes of Midgard
Genre: Action, Adventure, Indie, RPG
Released: 27 July 2021
Developer: Norsfell
Publisher: Gearbox Publishing
  • Online Co-op
  • Single-player
  • Multi-player
  • Co-op
  • Steam Achievements
  • In-App Purchases
  • Full controller support
UI Audio Subs
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