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Set currency to ADAMinimum Requirements | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 7/8/10 |
Processor: | Intel quad-core 2.0 GHz or dual-core 2.6 GHz |
Memory: | 4 GB RAM |
Graphics: | NVIDIA GeForce GTX 560 or AMD Radeon HD 5700 |
DirectX: | Version 11 |
Storage: | 16 GB available space |
Additional Notes: | Integrated graphics may not run the game smoothly |
Recommended Specifications | |
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Requires a 64-bit processor and operating system | |
OS: | Windows 7/8/10 |
Processor: | Intel i7-4770 or AMD FX-8350 |
Memory: | 8 GB RAM |
Graphics: | NVIDIA GeForce GTX 960 or AMD Radeon R9 280 |
DirectX: | Version 11 |
Storage: | 16 GB available space |
Overall, Trine 4 is a fantastic, beautiful and extremely enjoyable game to play. Originality may not have been high up on the list of priorities by the time this fourth outing rolled around but everything, from the sumptuous visuals to the audio, everything is tip top. For people who have played previous Trine titles, this one may be the best one yet. It’s a remarkably solid side scrolling title and what seems to be a welcome change from the ill-fated Trine 3. I didn’t honestly think Trine 4 would enrapture me as much as it has, particularly when tackling the multiplayer. If you’ve played and enjoyed and title in the Trine franchise before, you’re very likely to love this one, so grab a few friends and enjoy.
Overall, there’s nothing bad to say about the game as long as your only wish from the series was for more of the same goodness as you had in Trine 1 and Trine 2. Although I feel that I’d like to have learned more about our trio of heroes - how are Amadeus’ triplets turning out, for example? - it is the gameplay, puzzles and atmosphere that drives these games forward. And Trine 4 certainly delivers in that regard! There’s a lot of fun to be had here, especially in the co-op mode, and I cannot recommend it too much.
After not playing a Trine game since the original, playing Trine 4: The Nightmare Prince makes me want to play through the first three games. The biggest issue I had was the difficulty as it was kind of simple for a lot of the game and even the boss battles weren't too complex. Trine veterans should have no problems clearing the game and newcomers will find a couple of options that can aid them if need be, and online multiplayer worked pretty well with two people. Whether you're experienced with the series or if this is your first time, Trine 4 is a simple and relaxing puzzle-solving adventure that anyone can enjoy.
Trine 4 is beautiful and perhaps a bit too straightforward for solo players, but it shines brilliantly in co-op.
They say that if something ain't broken, don't fix it and Trine 4 is one of the brightest examples of that saying. Trine 4 removes with a single scratch the misstep of Trine 3 and it will be undoubtedly listed as one of the top indie games of the year.
Trine 4: The Nightmare Prince is a great puzzle-adventure game with an impressive art style. The latest in Frozenbyte's work has good gameplay for veterans as well as novices.
Trine 4 brings the franchise back to its roots, with a beautiful adventure full of platforming and puzzles that is best enjoyed with friends.
Trine 4: The Nightmare Prince may be the most continuist game of the series, which returns to the path set by Trine 2, but does not forget to create the most beautiful entry of all, with very clever, well-balanced puzzles.
For me, it's still not the best Trine, but rather a kind of dignified Déjà vu, a mission CD (who knows that yet?) To earlier parts, a nice reunion without surprises. As meaningful as it may be, the step back in this case also means that you end up back where you were eight years ago.
Overall, I think Trine remains a clever little side-scrolling puzzler, which, four iterations in, is a genuinely pleasant surprise for me. The puzzles remain fresh, and build kind of organically as the game progresses, so the difficulty curve is rather constant throughout. The multiplayer isn’t all that great unless you have a friend and a yen to really play it that way. I’m at about the 75% point in just four hours of play, so I think something like 5-7 hours is about what you’ll get out of it, multiplayer aside. I seem to recall in an earlier review that I said that Trine takes the side scroller about as far as it can go, and I think that remains true of Trine 4 as well.
A pleasant return to the roots with something extra. Minor mistakes and some fights may slightly spoil the experience, but not enough to make fans stop playing. [Issue#299]
Trine 4: The Nightmare Prince, despite being one of the easier puzzle games and not featuring any story depth, provides a vast amount of different riddles, a beautiful fairytale-like world and lots of fun, especially when playing the multiplayer mode.
For people who love the predecessors, Trine 4 can easily bring back the good-old memory. Eventhough the online gameplay and combat system are annoying, it remains attractive and impressive for the extraordinary scenes.
Trine is back and it hard to not see it as a success. The developers aren’t really trying to surprise us with anything here but the starved fans should welcome it as a really well made encore of Trine 2. [13/2019, p.82]
By returning to the fundamentals of the series, the developers of Trine 4: The Nightmare Prince made the right choice. Frozenbyte delivers a particularly attractive game with a neat atmosphere and inspired artistic direction. Even though the story ends a little too abruptly and we would have liked more challenge in the fights, we cannot deny being pleased with the game. Environments, gameplay and puzzles know how to stay fresh in order to hold our interest and desire to go further. The possibility of having up to four players and riddles that adapt accordingly are also to be welcomed.
You will definitely love Trine 4's great art style, impressive puzzles and pretty music list. But sadly, there is not innovation despite the old games.
It feels as if Frozenbyte created this colorful, riveting platformer to prove to us and themselves that this series is far from over. The fate of Trine does seem bright, but the developers should really stop reusing their past ideas.
Despite some physics issues and dated animations, Trine 4 is a great experience with its magical atmosphere, which offers to the fans everything they could have asked for.
Puzzle design does the heavy lifting for Trine 4, a fun but ultimately hollow experience.
Trine 4 could’ve been one of the best puzzler-platformer titles of the year if Frozenbyte had spent more time on designing combats and injecting new mechanics and characters to the veins of the series. The new Trine approximately feels the same as previous games, so it’s a fun-to-play game, but doesn’t offer anything new.
Title: | Trine 4: The Nightmare Prince |
Genre: | Action, Adventure, Indie |
Released: | 8 October 2019 |
Developer: | Frozenbyte |
Publisher: | Modus Games |
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