Play an RPG with meaningful, world-altering choices, unique and memorable companions, and a new perspective on morality. Tyranny casts you as the arbiter of law in a world devastated by war and conquered by a despot. Will you work inside the system or try to dismantle it… and will it be for the glory of Kyros, for the good of the world, or for your own ambition?
From Obsidian Entertainment, the team behind Pillars of Eternity, Fallout: New Vegas, and South Park: The Stick of Truth, Tyranny is a classic-styled RPG with a new and original story, shaped and molded by your actions. The very layout of the world will be altered by your decisions as you choose sides, make allies and enemies, and fight for your own vision of law and order in an immersive and reactive story.
Main Features:

Branching, unique stories in an original setting:

In a realm where the tyrant has already won, the player must decide how to reshape the world. Strengthen the pillars of a new regime, or search for more power at the top of the new order!

Choices matter –  make world-altering decisions with far-reaching consequence:

As a Fatebinder in the Overlord’s army you wield a vast amount of power in the occupied lands of the Tiers. Will you use that to inspire stability and loyalty, or will you try and offer a better way?

Challenging, classic RPG combat:

Tactical real-time-with-pause combat with new party-driven mechanics and modern presentation

A rich original setting:

Tyranny turns the archetypal RPG story on its head and allows players to explore a new take on good and evil. The player is not a random villager who rises to power, but an instrumental officer with considerable resources and authority. Use that power to enforce the new status quo, or try to make change from the inside!
Minimum Requirements
OS: Windows 7 64-bit or newer
Processor: Intel Core 2 Quad Q9505 @ 2.80 GHz / AMD Athlon II X4 840 @ 3.10 GHz
Memory: 6 GB RAM
Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTS450 with 1GB VRAM
Storage: 15 GB available space
Sound Card: DirectX Compatible Sound Card
Recommended Specifications
OS: Windows 7 64-bit or newer
Processor: Intel Core i3-2100 @ 3.10 GHz / AMD Phenom II X4 955 @ 3.10 GHz
Memory: 8 GB RAM
Graphics: Radeon HD 6850 or NVIDIA GeForce GTX 560 with 1GB VRAM
Storage: 15 GB available space
Sound Card: DirectX Compatible Sound Card
Minimum Requirements
OS: OSX 10.10
Processor: Intel Core i5 @ 2.9 GHz 
Memory: 6 GB RAM
Graphics: Radeon HD 6950m with 1GB VRAM
Storage: 15 GB available space
Recommended Specifications
OS: OSX 10.11
Processor: Intel Core i5 @ 2.9 GHz
Memory: 8 GB RAM
Graphics: AMD R9 390m or NVIDIA GeForce GTX 750m
Storage: 15 GB available space
Minimum Requirements
OS: 14.04 LTS
Processor: Intel Core 2 Quad Q9505 @ 2.80 GHz / AMD Athlon II X4 840 @ 3.10 GHz
Memory: 6 GB RAM
Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTS450 with 1GB VRAM
Storage: 15 GB available space
Recommended Specifications
OS: 14.04 LTS
Processor: Intel Core i3-2100 @ 3.10 GHz / AMD Phenom II X4 955 @ 3.10 GHz
Memory: 8 GB RAM
Graphics: Radeon HD 6850 or NVIDIA GeForce GTX 560 with 1GB VRAM
Storage: 15 GB available space
  • Tyranny perfectly encapsulates what makes a role-playing game great. With superb writing, an engaging story and setting, solid mechanics and huge replay value, the new game from Obsidian Entertainment is a must play for all true RPG lovers. Tyranny isn't just about the triumph of evil: it is the triumph of role-playing games.

  • The work of Obsidian on Tyranny is absolutely brilliant, may it be in terms of story, characters, dialogues and universe. This is undoubtedly the best western RPG this year.

  • Tyranny is an exercise in depicting humanity’s worst facets, and it does so in a nuanced, interesting way while being an engaging and accessible CRPG.

  • Although it's conventional in some ways, Tyranny feels fresh. The theme has been explored before in other games and genres, but not to this degree. The characters are extremely interesting, whether they're tragic or humorous. Dialogue choices are expansive, and the sheer number of permutations that can arise from your decisions give the game near-limitless replay value. Supported by solid RPG mechanics, Tyranny is a game for those who couldn't get enough of Pillars of Eternity and its ilk.

  • A game that makes you ask yourself if evil is indeed something that must be fought is a game worth of both respect and remembrance.

  • Another fantastic game from Obsidian, the formula they have created from Pillars has served up another brilliant RPG for people to sink their teeth into for hours of Tyrannical enjoyment.

  • Tyranny is a tale about evil, but not as you know it. It sidesteps the predictable tropes of grayscale morality by shifting the spectrum entirely. The first few hours of the game are spent in disgust, but by the end you’ll become numb to your actions; evil becomes banal, terror and violence normalized. You’re not a moustachioed villain, as you so often are in games with morality meters – you’re a bureaucrat. And it’s terrifying.

  • While lacking in the traditional gameplay department, if Tyranny is approached as an interactive adventure title with fascinating choices, it will surely satisfy. I'm eager to thrust myself back into the world, perhaps with a more magnanimous bent, if Obsidian will allow.

  • Set in a masterfully-designed world where Evil has already won, Tyranny takes the concept of role-playing choices and consequences to a whole new level. Obsidian's latest game is sure to delight RPG fans once again.

  • Well done RPG with a great story and its very own universe. Lots of decisions with comprehensible consequences.

  • Tyranny is an important entry in RPGs as it exchanges good vs. evil for order vs. chaos and demands the player to consider what they believe is just in a cruel world. A powerful achievement in its own right, Tyranny is an absolute must for players who loved Pillars of Eternity and seek a rich, engaging tale of how people act in difficult circumstances.

  • Obsidian's new RPG excels at delivering greats amounts of reactivity and replayability with a great narrative and characters alongside it. The combat system, although solid and entertaining, is a step back from Pillars of Eternity and offers too little variety.

  • If you like roleplaying games that focus on decisions with consequences as well as moral dilemmas or is simply a fan of adventures like Planescape: Torment, you will find yourself drawn into the world of Tyranny.

  • An enthralling world with 'meaningful choices' is surely ahead of you, but for such a short game in this genre, the story stumbles and trips in its consistency and its appeal. On top of that, for a fantasy world, there's not much variety in enemies or creatures, so it can be a bit of a disappointment in that regard.

  • Tyranny is an old-school RPG that inverts the roles and lets us play as a bad guy. Despite some small problems in the party management, the game is fun and features a great story.

  • Even within the limited constraint of mostly dark outcomes, Tyranny has an impressive array of potentialities to explore, and practically demands multiple playthroughs. Entirely new storylines, allies, and even visited areas might appear in a subsequent adventure, and it’s exciting to confront a new mix of betrayals and dangers.

  • Tyranny is a memorable RPG that looks great and feels fresh, even while largely working in the confines of the old Infinity Engine style. It's also the rare sprawling RPG that invites you to replay it, as its comparatively short running time and significant changes based on choice greatly change the experience from playthrough to playthrough, and combat is deep enough to last. With Tyranny, the old feels new again.

  • With Tyranny Obsidian demonstrates once again its ability in the rpg craft. This is a rich and deep videogame, with a powerful background and a complex narrative, but it lacks courage, since it keeps the same gameplay structure seen in Pillars of Eternity and ruins its epic final act with some forced ramifications and an abrupt ending.

  • While smaller in scope than Obsidians last RPG, Tyranny astonishes with its clever way of handling choice and consequence. There are so many variables in Tyranny, you just have to play it twice.

  • Evil may be banal, but Tyranny is not. While I have some personal misgivings over how much I enjoyed such a twisted, unscrupulous game, this is a unique experience that makes you think about human nature, morality, and what role mercy and compassion should (or even could) play in a centuries-old war. It reaches beyond the standard heroic fantasy RPG where you slay monsters and save the kingdom, inverting that familiar story and setting and creating something utterly different--and somewhat depressingly realistic.

  • It may sound like the weight of the game’s criticism lies too heavily on its story, but that’s where Obsidian has decided to focus its efforts. It doesn’t do anything to ultimately spoil what is a great classic-style RPG, and should be considered if you enjoyed Pillars Of Eternity but wouldn’t consider classic RPGs your typical sort of gaming experience.

  • Tyranny may have its issues and it may be shorter than other RPGs but it often means that, in the end, it comes together as a greater and more concise experience.

  • It might have a cliffhanger ending, poorly developed party and multiple crashes in its MacOs/Linux version, but it is hard to argue that this is the best “bad guy” RPG we have ever seen. Impressive lore, deep storytelling, meaningful choices and beautifully crafted character development make this new gem from Obsidian yet another must play for RPG aficionados.

  • Tyranny is a great RPG with the flavor of the old Infinity Engine style. A dark, cruel, and most importantly, clever in way of handling choice and consequence.

  • Tyranny takes a lot of chances and offers some brilliant new ideas, most of which pay off making for another worthy addition to the genre. Unfortunately, it clearly shows the rough edges of a limited budget and/or short development cycle, limitations that diminish the game’s appeal. Tyranny is worth playing despite these issues but temper your expectations.

  • If you walk into Tyranny ready for a one-of-a-kind role-playing experience, then you’re in for an unforgettable journey.

  • Aiming at the old school hardcore RPG gamer, Tyranny offers a great universe and a very catching storyline. Like it's heir, Tyranny demands quite an investment from the player in order to get aboard, but is immensely rewarding.

  • LEVEL (Czech Republic)

    Great RPG that excels with scenario and dark setting of its universe. The way I the game is played will certainly appeal to all core genre fans. [Issue #270]

  • Thanks to masterfully written dialogues, the story and screenplay of Tyranny are intriguing and well-paced. We appreciated as well the freedom provided in the character development, as well as the innovations introduced in the combat and spells systems.

  • Despite feeling new and familiar, and at times plodding and rushed in turn, Obsidian are proudly wearing the mantle left by Black Isle and have crafted another enjoyable story for fans of isometric CRPGs.

  • It's hard not to recommend Tyranny to old school CRPG veterans, as its systems and gameplay mechanics are reminiscent both of the excellent Pillars of Eternity and the classics form the early 2000, but, at the same time, it sometimes seems as a lazy reskin of Obsidian's last efforts.

  • CD-Action

    Young developers within Obsidian finally got a chance to do something on their own and want to do things differently. While the world they portrayed is fresh and original, combat gets stale and accessibility comes at a price of the game being shallower than old school RPGs. [01/2017, p.56]

  • This is not a game that can properly be played casually as it is simply too complex and too vast to get the full experience from fifteen minutes a day. Mastering the nuances of everything that is offered and learning how to best interact with each faction and party member will take time. For those who have the time and desire, however, this is one of the more rewarding time sink titles available. With the winter months on the horizon, Tyranny is a highly-recommended game to lock yourself away with while waiting for the weather to warm up.

  • An excellent story RPG, which excels with scenario, the dark portrayal of the world and with the rejection of the traditional elements of game fiction.

  • Obsidian proves once again they know how to make RPGs, and if you're a fan of the classic ones, you can't miss this one.

  • Obisian knows how to drag us into Tyranny's lore and story. One of the most attainable RPGs of the last years. Both the newbie and the veteran will enjoy Tyranny at his best.

  • Games Master UK

    Some of the decisions you're forced to make are genuinely difficult. [Christmas 2016, p.80]

  • Tyranny's bad guy morality system is a little on the nose, and other aspects of the game sometimes suffer. But the game's dedication to that conceit works, setting a path of bargaining and self-examination. Even amidst self-doubt, I did summon a volcano and destroy a library — and I’d probably do it again.

  • Tyranny is no Pillars of Eternity – let me say that straight out – but the story has some compelling moments.

  • Repetitive combat and an abrupt ending spoil what is otherwise a remarkable feat of worldbuilding.

  • Tyranny sometimes doesn't feel like a game in its own. I could not shake the feeling that I was playing an extended prologue to some awesome, not yet released RPG. You can play through this story in very different ways, exploring various shades of gray during your travels, but you won't be able to escape the shockingly abrupt ending.

  • Tyranny, is fun little throwback to an older style of game. It does it well and it does it without having to cash in on a particular brand or nostalgic sentiment. It presents a brand new world in a compelling and understandable way. It showcases a much more nuanced take on being the bad guy than games tend to do. I found myself reminded more of Unrest than Baldur's Gate while playing this game and that is a good thing.

  • Tyranny is in many ways the Hamlet of videogames. By which I mean it is a fascinating exploration of the ways in which human behaviour can descend into evil, featuring a lengthy middle section defined by delay and conversation, before everything suddenly ends in a flurry of violence and a disappointing final exchange. There is much to like about Tyranny, but the game itself doesn’t live up to its narrative strengths.

  • Tyranny is a game of many contrasts and will stir come controversy. On one hand w have an impression that every dialogue counts and we're always deep inside the main quest (even though we're doing something else). On the other hand there are many gameplay solutions that look like torn out from a much more complex game and they don't get to shine. The beginning is superb - later the game loses some of its appeal.

  • Your typical Obsidian experience sans compelling companion characters. The foundation's there for a good sequel, at least. [Issue#258, p.70]

  • Tyranny is an excellent RPG experience that has many of the hallmarks of great classic role-playing games while still making plenty of smart choices to modernise the experience for today's audience. Refined systems and a story where choices can often have some real consequence made my time with Tyranny rewarding, despite a disappointingly abrupt ending that left me wanting for more.

  • Playing as the bad guy has never been so disturbing, but despite all the nuanced decision-making the underlying gameplay is never as interesting as the premise.

  • Tyranny is most certainly a tale of two halves. The first half is immediately gripping and combat starts off a bit challenging due to the lack of abilities and options. As the game enters its second half, the plot starts to feel rushed and gameplay becomes an issue of "been there, done that." The world and lore built here are worth exploring and I anxiously await another excuse to return to this setting, but at the same time, I really hope it comes with improvements to the AI and combat in general.

  • Tyranny comes to a screeching, premature halt, but prior to that it spins an absorbing tale with which player actions have long-reaching consequences.

  • While Tyranny doesn't revolutionize the isometric role playing genre, its story, characters and progression system certainly demands attention, and makes for a fun, dark and interesting game.

29.99 ₳ 10.34 ₳
Title: Tyranny
Genre: Adventure, RPG
Released: 10 November 2016
Developer: Obsidian Entertainment
Publisher: Paradox Interactive
  • Single-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
UI Audio Subs
Spanish - Spain
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