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OS: | Windows 7, 8, 10 |
Processor: | 2GHz |
Memory: | 2 GB RAM |
Graphics: | 512Mb DirectX 9 Compatible Graphics Card |
DirectX: | Version 9.0 |
Storage: | 2 GB available space |
Sound Card: | DirectX Compatible Sound Card |
Warhammer 40,000: Sanctus Reach is a good strategy game that lacks in narrative terms.
Sanctus Reach is a classic turn-based strategy game, full of good ideas and with a high number of campaigns that guarantee many hours of entertainment. The three levels of difficulty ensure that it is suitable for both experts in the genre and for beginners.
Warhammer 40,000: Sanctus Reach provides deep gameplay with a simple recipe: easy-to-learn combat rules and units… lots and lots of unique units. Despite minor bugs and a lack of flair – no cutscenes, little narrative, not much in the way of physics – Sanctus Reach is a solid entry in the Warhammer franchise, and an excellent turn-based tactical game to boot.
Sanctus Reach is a well-executed Warhammer 40,000 game that should easily please turn based strategy fans and provides plenty of content for the price.
Sanctus Reach does not offer scale or presentation comparable to Total War series, but it has the charm of an old school turn-based strategy game and seems to be a great basis for future Warhammer 40,000 titles. [03/2017, p.46]
Ain't pretty but plays well.
It's hard to deny Sanctus Reach a certain aura, peculiar to clashes of miniature figurines on meticulously assembled tabletop battlefields. So, if you feel like devoting your life to the Emperor and have no buddies who'd fancy a tabletop session, or you're just not interested in collecting figurines, you should definitely give Sanctus Reach a try. Just remember--it's for hardcore strategy fans only.
Sanctus Reach is a cool and fun turn-based 3D wargame that fans of Warhammer 40K will no doubt lap up. I had a lot of fun with it and I'm certainly going to be stepping back into our dark human future for more.
Warhammer 40,000: Sanctus Reach is a good turn based strategy game with the essence of the original table board game.
Warhammer 40,000: Sanctus Reach could be a good turn based strategy game, some mechanics are well implemented but numbers and statistics seem to be quite random.
Sanctus Reach took a lot from tabletop rules, but not everything: for example, action points, square-based grid, abilities with long recharge time – all that has little to do with original Warhammer 40k. Although the game does get some things right: victory depends on control of key points, number of turns is limited, and RNG is just as capricious as dice: misses with point-blank shots and instant kills with lucky crits are par for the course here. [Issue#217, p.82]
These flashes of satisfaction aren't enough to hold up a game that’s mediocre at best and vexing at worst. Together with a host of minor annoyances, they add up to a long, dull stint with a bad game from a great franchise that deserves far better treatment.
Title: | Warhammer 40,000: Sanctus Reach |
Genre: | Strategy |
Released: | 19 January 2017 |
Developer: | Straylight Entertainment |
Publisher: | Slitherine Ltd. |
UI | Audio | Subs | |
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Spanish - Spain | |||
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German |
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