XCOM: Enemy Unknown

XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics.
The original XCOM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth.
You will control the fate of the human race through researching alien technologies, creating and managing a fully operational base, planning combat missions and controlling soldier movement in battle.

Key Features

  • Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.
  • Strategic Base: Recruit, customize and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.
  • Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.
  • Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.
Minimum Requirements
OS: Windows Vista
Processor: 2 GHz Dual Core
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
DirectX®: 9.0
Hard Drive: 20 GB HD space
Sound: DirectX Compatible
Other Requirements: Broadband Internet connection
Additional: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
Recommended Specifications
OS: Windows 7
Processor: 2 GHz Dual Core (Intel Core 2 Duo 2.4 GHz or Athlon X2 2.7 GHz)
Memory: 4 GB RAM
Graphics: NVIDIA GeForce 9000 series / ATI Radeon HD 3000 series or greater
DirectX®: 9.0
Hard Drive: 20 GB HD space
Sound: DirectX Compatible
Other Requirements: Broadband Internet connection
Additional: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
Minimum Requirements
OS: 10.8.5 (Mountain Lion)
Processor: 2.0 GHz Intel Core 2 Duo (Dual-Core)
Memory: 4 GB RAM
Hard Disk Space: 20 GB
Video Memory: 256 MB
Video Card: AMD HD4000 / NVIDIA 9000 Series (See NOTICE for details)
Additional: Broadband Internet Connection.
NOTICE: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series, NVIDIA 8xxx series. The following cards require you to have 8GB of system RAM: NVIDIA 320M, NVIDIA 9400 and Intel HD3000.
Recommended Specifications
OS: 10.9.1 (Mavericks)
Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
Memory: 8 GB RAM
Hard Disk Space: 20 GB
Video Memory: 1GB
Additional: Broadband Internet Connection.
NOTICE: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series, NVIDIA 8xxx series. The following cards require you to have 8GB of system RAM: NVIDIA 320M, NVIDIA 9400 and Intel HD3000.
Minimum Requirements
OS: Ubuntu 14.04 (64 bit required)
Processor: 2GHz
Memory: 4GB Memory
Graphics: 512MB*
Hard Drive: 16GB HD space
Other Requirements: Nvidia 600 series+, AMD 6000 series+, Intel Iris Pro.
IMPORTANT: Requires 64bit OS to play.
Recommended Specifications
OS: Ubuntu 14.04 (64 bit required)
Processor: 3 GHz
Memory: 8GB Memory
Graphics: 1GB*
Hard Drive: 16GB HD space
Other Requirements: Nvidia 700 series+, AMD 6000 series+
IMPORTANT: Requires 64bit OS to play.
  • I don't want to leave you with the impression that XCOM: Enemy Unknown is anything less than an amazing, triumphant game right down to its core. It's XCOM's Batman Begins, in effect -- it does a magnificent job of rebooting the series with its soul intact, delivering an awesome modern experience and paving the way for a future that doesn't just recreate the tense tactical battles and global strategy of the 18-year-old original, but builds on them.

  • This game will test your mettle in a way that will make old fans tingle with a sense of unforgiving nostalgia, and will make clear to newcomers just exactly what XCOM is all about.

  • Is this the only shape a fresh new XCOM could have taken? Definitely not. What it is though, is a sincere and absolutely splendid tribute to one of the best games ever made; undyingly in love with the source material, but at the same time absolutely determined to be its own beast. 'On the shoulders of giants' one of the final achievements says. Firaxis just put another giant there.

  • Firaxis has made an absolutely wonderful modernization of a classic strategy game. The deep and evolving gameplay is among the best I've experienced in a game like this, along with the fact that everything feels extremely polished and crafted with a a great deal of love for both the genre and the original game.

  • XCOM: Enemy Unknown is a worthy tribute to its progenitor and hopefully the start of something brand new for players who've been dying to get a good squad-based strategy game that lets them not only think, but feel as well.

  • Firaxis' outstanding design strips away every last vestige of tedium from combat while maintaining the agency that makes the original such a classic...The PC version is slightly superior thanks to improved textures and resolution and drastically lower load times, but those are minor differences.

  • From its tough yet fair challenge to the way that all of the systems interconnect, XCOM: Enemy Unknown is an absolutely fantastic game and somehow balances what could have easily been an overwhelming palette of gameplay elements into one ridiculously engaging package.

  • To say that XCOM: Enemy Unknown is a phenomenal remake would be selling Firaxis' monumental accomplishment short. The developer hasn't just managed to capture the spirit of the original; they've also tweaked, trimmed, and innovated enough to deliver the freshest, most engaging strategy game in recent memory, if not ever.

  • A great reborn of the series. Addictive, dynamic, challenging, deep and fun. It's a surprise for the fans of strategy games, whose only -very slight- issues are the story and the multiplayer. Not that they're bad, it's just they could be improved, but we quickly forget about it when playing. Way better than we expected.

  • Even if you don't like strategy games, if you love action games and have an open enough mind to try out something a bit slower-paced, you will be rewarded with one of the most thrilling, thought-provoking, and heart-pounding games of the year.

  • Firaxis took the essence of the beloved 1994's classic X-Com and didn't just perfectly modernize it, the Civ-makers even expanded the great concept with new mechanics to deliver an even deeper experience. Thanks to the addictive gameplay, Enemy Unknown is easily the best tactical game since Jagged Alliance 2 and my personal game of the year.

  • XCOM makes a complicated design feel smoother and more elegant without losing the feel and nuance of the original work.

  • It's nothing short of exemplary how Firaxis has taken a true classic and updated it for modern times without compromising the essence of what made it great. XCOM: Enemy Unknown is a worthy heir and more than lives up to our expectations.

  • It's clear that Enemy Unknown was made by people that both really loved the original XCOM and understand how to make games more approachable and enjoyable. Yes, some of those adaptations cause Enemy Unknown to lose some of the bite that the original had, but it's an unquestionably better game for it.

  • LEVEL (Czech Republic)

    Enter the story of the fierce war between humans and aliens! XCOM is back in full force, though it's not the same game as its predecessor. [Nov 2012]

  • As long as you enjoy action, sci-fi and a rich amalgam of gaming styles, there's loads to enjoy right here.

  • I look fondly at XCOM: Enemy Unknown. It's the kind of game that gives me a glimpse at what games should be. It's a $50 title that has already burned 20 hours of my life, and refuses to be satisfied with that much.

  • XCOM: Enemy Unknown is like complicated scales with their many weighing pans. It's almost perfectly balanced. Firaxis did a great job by transforming the old graphics and atmosphere as well as by optimizing the original gameplay for the 21st century. XCOM is not a game that wants to compete with the old time classic. No, you don't even need to know it - XCOM expands on it. XCOM is the game that deserves a sequel.

  • Hyper Magazine

    Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.

  • Does Firaxis' re-imagined XCOM perfectly bring back the tactics and excitement of the MicroProse original? Not exactly, but they've still made an excellent tactical game that works just as well on all three platforms.

  • Many hours spent with XCOM: Enemy Unknown turned out to be breathtaking. The atmosphere is unforgiving, but the immensely satisfying gameplay convinced me, that Firaxis Games are true masters of their craft. This is an XCOM game that should bring new fans to an almost dead genre. This game is a truly engrossing strategy and one of the contenders for the game of the year title.

  • The fact remains that XCOM: Enemy Unknown is an exemplary turn-based strategy game. Firaxis has deftly blended management, tactics and the sort of gut-level, throaty encounters usually reserved for fast-paced action games.

  • For every flaw of XCOM, there is a dozen virtues.

  • As enjoyable as it is reverential, Enemy Unknown is a superb reimagining of a favourite series from days past.

  • It's intelligent, rewarding and challenging and with any luck it will find the audience it deserves.

  • If you played the original, then this is a no brainer purchase; if you haven't, then you are in for a lot of gameplay hours that will both challenge and enthrall you.

  • It's a worthy and far more appropriate reboot of the franchise, easily the most addictive game this year, and one of our favourite Firaxis games ever.

  • Even if you never played the original, XCOM: Enemy Unknown is turn-based tactics and management at its finest, and a perfect introduction to the genre...It's an exceptionally solid return for the series, and one that every turn-based tactics fan should experience.

  • If isometric strategy games are dead, this is the best zombie we've ever seen.

  • Against all odds, Destructoid managed to save the galaxy, even though we barely manage to keep this site running. That's a story worth seeing to its end, even if I'll soon forget it as many more stories play out in my future XCOM sessions. All the small nagging complaints I have with the game fade away when I recall all the great moments I've had with it.

  • Overall, I've got to say that once again Firaxis has proven itself to be a house of very smart game developers. They've grabbed a great franchise that has lay dormant a very long time, and done an excellent job modernizing it while staying true to the original vision. Whether or not modern audiences flock to a game of this kind of difficulty level of course remains to be seen.

  • Charting a course through Earth's imminent destruction is as unashamedly difficult as it was in 1994's X-COM. It's possible, through bad planning and bad management, to doom the planet early on, making the game feel unfair. Get it right, however – survive the stresses of management, and the strains of aliens – and you'll feel like world's greatest hero.

  • It's about controlling the terror levels of the countries you need money from, calming the alarm of your squad members as their leader is killed and their behaviour grows erratic and your own fears as you try to remain level-headed in the face of a terrified populace, a concerned council, and the sharp, poisonous appendages of a trio of chittering creatures advancing towards your wounded sergeant. After all, remaining calm under such overwhelming pressure isn't so easy when the person in mortal danger is named after your partner or best friend.

  • Re-imagining? Remake? Whatever it is, XCOM brings back and revitalises a classic...This game is a winner.

  • Firaxis has made the miracle to revitalize an old series without altering its nature. A great work of art.

  • Control an agency with the goal of defending the earth from hostile aliens in this fantastic mix of management and strategy. A perfect example of how the integrity and legacy of a classic game can blend with modern game design.

  • PC Master (Greece)

    Is it better than the original? No. One can’t imagine X-Com 2012 being an all-time-classic and people still playing with it, months from now (let alone, years). Is it a ‘true’ X-Com game, however? Definitely. Remorseless geeks are in for shivers and swoons when they meet their beloved foes: mind-controlling sectoids, zombifying Chrysalids, Cyberdisks, Ethereals… [December 2012]

  • Sure, online multiplayer matches can be great when played with friends, albeit nothing beats the feeling of slowly upgrading your XCOM HQ and starting to see the fruits of your hard work when your military leadership starts to match the might of the alien foes. So, again, it's more of a single-player treat and it's about time we had a game like that.

  • Intense turn based tactics combined with challenging funds and army management – XCOM portrays Earth's defense as a comprehensive SciFi-thriller.

  • Enemy Unknown is a great and addictive turn-based strategy game, but not as deep as the first games of the XCOM saga. More strategic options would have been great to struggle with.

  • Brutal, beautiful, emotion-wringing turn-based storytelling muffled by flat base design.

  • It's a different beast to its predecessors, but it's incredibly addictive and easy to start playing at 4:00 and only realise you haven't moved since at 11:00. The way Firaxis have used personalisation to give you a sense of attachment to what are otherwise personality free characters is excellent and makes XCOM an excellent addition to any gamer's library.

  • A wonderful and worthy strategy game with a layer of campy charm that makes the stone-faced seriousness of the game's characters all the more endearing. It's also remarkably accessible, thanks to a great interface that feels comfortable whether you're using a keyboard and mouse or have a controller in your hand.

  • The scope of Enemy Unknown is immense, both thematically and mechanically...In these ways, Enemy Unknown is peerless in modern game design.

  • The developers of Firaxis did a great job of transfering the old PC-game into the year 2012. The view and the optics are not high-end but they are prefect for this genre, while the speakers, the loading-times and the multiplayer-mode are weak points. The gameplay is deep and tactical and the good old XCOM-setting is omnipresent. XCOM: Enemy Unknown makes round-based strategy socially acceptable again.

  • XCOM: Enemy Unknown lives up to its expectations, mostly, and is a successful remake of the 1992 strategy classic. Strategically the game is still as deep and challenging as it used to be, but don't expect a direct copy of the original. It's more accessible, options are more limited and the gameplay is faster. This is good news though, because it provides XCOM: Enemy Unknown with a modern look, while the strong concept of the original remains intact. It can, without a doubt, be recognized as one of the best strategy games of the year.

  • Quotation forthcoming.

  • Xcom: Enemy Unknown is one of the best recently released strategy games.

  • At a time where FPS, RPG and action games appear on the market everyday, the return of XCOM is welcomed with a great satisfaction. If purists will be sad to find some of the original features gone, the newcomers will be pleased with XCOM : Enemy Unknown and its strategic and pleasant gaming experience that teaches a lesson to traditional and boring war games.

  • The game boils down to a power house of a tactical experience, though at times it feels a bit simplified XCOM: Enemy Unknown pays good homage to a classic while bringing it into the realm of a modern game. Planning and management of research and resources mix well with the action and ties it all together that makes you hope for some add on campaigns because it is that addictive.

  • You're still likely to want a bit more depth and surprise in the tactical game, but the campaign is full of tense moments that are sure to keep you coming back for more.

  • With XCOM: Enemy Unknown Firaxis brings back a diminished genre and proves that turn based tactical gameplay is just as fun now as it was 15 years ago. With its great depth the challenging combat aspect overshadows the mediocre storyline to make this a great revival of a classic series.

  • Though the strategic side suffers, this XCOM remake still offers a worthy tactical experience.

  • It knows. It understands. But not blindly, not slavishly. More than a fan of X-Com, this game is a fan of the tenets of modern game design. It's doing exactly the right thing, in exactly the right ways, at exactly the right time.

  • XCOM: Enemy Unknown is a good remake of the Microprose's original game. Old fans may find it too simplified, but the new XCOM is, however, a modern and spectacular turn-based strategy game. It is not perfect but it's a game that many people will love.

  • CD-Action

    A solid game that failed to reach the level of the wonderful, more complex original from 1994. The 'just one more mission syndrome' is still very strong though. [12/2012, p.54]

  • Despite some bugs and average production values, Firaxis convincingly restores XCOM to life: its difficulty, management and tactical gameplay are there. Very nice to explore, Enemy Unknown leaves you with but one desire: to play a sequel that is richer and prettier than ever. Get to work!

XCOM: Enemy Unknown
$29.99 $10.50

Out of Stock

Title: XCOM: Enemy Unknown
Genre: Strategy
Released: 8 October 2012
Developer: Firaxis Games, Feral Interactive (Linux)
Publisher: 2K, Feral Interactive (Linux)
  • Single-player
  • Multi-player
  • Steam Achievements
  • Steam Cloud
  • Steam Trading Cards
  • Cross-Platform Multiplayer
  • Full controller support
  • Remote Play on TV
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